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Arena
Nov 1, 2011 9:27:09 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:27:09 GMT -5
Episode 1:
Rainbow Reef: This stage is taken from Pokémon Peace Squad 3, with graphical enhancements. This stage is based off the Tropical Tide stage from that game's Story Mode and takes place in a rainbow reef barely breaching the ocean's surface. One aspect of this stage are the whirlpools that form on the surface every few moments at various points and can suck you under. However, don't worry too much as they only send you to the bottom of the stage, which you can also swim down to. On the surface are several items floating in the water, but better ones such as Fake Items are found at the coral's bottom. You can also go onto the coral that is sticking out of the water if you please, where a few more items are found. Merc Match: Pokémon Pincher Grunts and Team Aqua robots Dozer Locations: Music Notes: A remix of the La Razza Canal (Sunny) theme from Wave Race Blue Storm. Size Ranking: **
Prismria Mountain: Located in the country or Prismria, there is a magnificent mountain range that overlooks the ocean and is one of Prismria's best-known tourist locales. Similar to those in Rio (as seen in Moonraker), there are cable car systems leading up to the mountain summit. Both cable car stations also double as wonderful and well-liked restaurants, which complete with tables for people to sit down, work together serving all the tourists that come to check out the mountains. In addition to the main restaurants, two larger cable cars going up and down the mountain are smaller restaurants where people like to check out the view going up or down the mountain while enjoying nice food and meals. People found here also like a special beverage that's found here called a Prism Shake and is one of the reasons for the area's business. The higher section of the mountain includes observation decks with telescopes for viewing the entire mountain area and even other parts of Prismria. When it comes to actually playing in this stage, there are no tourists or anyone else here (to prevent innocent bystanders) from getting hurt. In each restaurant (including the cable car ones), you can purchase a Prism Shake (increases all stats by 1) for 200p. Look for money items (one of two multiplayer stages to have them) to pay for the Prism Shakes. Merc Match: Pokémon Pincher Grunts and Go-Rock Squad robots Dozer Locations: There is a Drill Dozer located at the highest accessible point of the stage. Secret rooms exist below where it's found. Music Notes: The Soleanna Forest theme from Sonic '06. Size Ranking: ****
Mega Marina: This stage is based on the Marina Madness stage from the Story Mode and takes place amongst a series of ships floating in the sky, including one of the gigantic cruise-ship sized ones normally seen in the stage. There are switches found on a number of the smaller ships that will make them rise up, go down, or move forward, back, right, or left, allowing access to more of the area. Like in the stage proper, you can head inside the gigantic ship, where in this case, the interior is a maze, with a number of items to be found. Merc Match: Pokémon Pincher Grunts and Team Aqua robots Dozer Locations: The only Drill Dozer is located in the largest room inside the central ship. Secret rooms exist within the ship. Be careful not to burrow out, though. Music Notes: A Sonic Generations remix of the Marina Madness theme from Knuckles Chaotix. Size Ranking: ****
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Arena
Nov 1, 2011 9:30:26 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:30:26 GMT -5
Episode 2:
Magma Forge: This stage is taken from Pokémon Peace Squad: Chaos Adventure, with graphical enhancements. This stage is based on that game's story-mode Magma Network and takes place inside of a high-tech lava-filled factory. There are multiple levels to this stage, each one with lava pools. Some of the corridors connecting the rooms on each floor are under the magma. Throughout this factory are capsule-like switches that drain the lava from one floor. If one area is already drained when another one becomes the drained, the previous floor will fill back up. Try using this to your advantage if opponents are in empty lava basins. The Chaos Shards available in this stage are Yellow, Teal, Violet, and Clear. Merc Match: Team Magma Grunts and Team Magma robots Dozer Locations: Music Notes: A "Team Magma" remix of Magma Man's stage theme from Mega Man 9. Size Ranking: ***
Crisis City: Welcome to the world 200 years in the future, well, in an alternate timeline caused by the events in Sonic '06. What you see here are the ruins of a city where fire and lava caused by Iblis' destruction are found throughout. While not directly a stage from that game, the area packs various elements of the post-apocalyptic world, including a fire cyclone located in the center of the area. Located in four areas of the stage are inactive Team Rocket-made Timerunners. If you explore the stage a bit, in addition to the signs normally found there, you'll also find signs indicating a Pokémon Contest Hall. Merc Match: Iblis monsters and Team Magma robots Dozer Locations: There are three Drill Dozers, one located on a spot similar to where Silver the Hedgehog began his Crisis City stage in Sonic '06, one located on a fallen over building, and another located inside a building. Secret rooms are located inside both buildings. Music Notes: The Crisis City: The Flames theme from Sonic '06. Size Ranking: *****
Molten Temple: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 9:32:45 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:32:45 GMT -5
Episode 3:
Swamp Ruins: This stage is taken from Pokémon Peace Squad: Chaos Adventure, with graphical enhancements, and is taken directly from that game's Story Mode. You're fighting inside the underground city beneath the swamp that the first half of Tropical Swamp took place in. The mirrors you needed to align to reflect light to activate the stone platforms in between each of the three levels are already solved and the mirrors can't be moved or destroyed. However, the solar laser crystals residing in the center of each area still work and fire lasers through each "quadrant barrier" of the level. You also need to be careful of the green muck pools on the lower two levels since if you end up in one, you only have a second to escape before you sink in it. Also, be weary of using the Venus flytrap platforms in some of the muck pools as well. Note that the large door to Team Flora's launch bay on the lowest level where the Flora Carrier was kept is closed shut, and nothing will open it. The Chaos Shards available in this stage are Red, Yellow, Green, and Blue. Merc Match: Team Snagem Grunts and Team Flora robots Dozer Locations: Music Notes: The Soldier Stonekong stage theme from Mega Man X7 Size Ranking: ***
Renbow Island: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Robotic Storage: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 9:35:54 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:35:54 GMT -5
Episode 4:
Aquatica Park: This stage is taken from Pokémon Peace Squad: Chaos Adventure, with graphical enhancements. This place is an undersea water theme park. However, an accident has occurred and all contact with the surface has been blocked. Even then, you're going to be battling others here. There are a number of areas of the park to check out; some of the rides even still work. The bottom area of the park is flooded, so be careful when down there. A number of floating TV's (which still function) indicate the various rides and areas of the park. The attractions of Aquatica Park include a large merry-go-round based of various Water-type Pokémon such as Horsea, Seadra, Kingdra, Goldeen, Seaking, Finneon, Lumineon, Seel, Dewgong, and others, a stadium where various Water-type Pokémon would perform, an arctic-based habitat where several Water/Ice-type Pokémon would reside, a gigantic splash pad area (underwater), a swimming pool area with some waterslides (a lot of this area is flooded), and a pirate ship-based area (the water reaches the deck). Think of the area as an aquatic version of Articalea Park (from Pokémon Peace Squad 3). The Chaos Shards available in this stage are Red, Blue, Violet, and Clear. Trivia: The concept for this stage is based off of a Japan-only visual novel called Ever17. Only the concept of the setting from said game is used here. Nothing else from that game is mentioned here in any way. Merc Match: Team Aqua Grunts and Team Aqua robots Dozer Locations: Music Notes: The Lost Impact theme from Shadow the Hedgehog. Size Ranking: ****
Titanic Wailord: Now this is an interesting stage, as you're fighting within the innards of an ultra-rare colossal-sized Wailord known as the Titanic Wailord! The look of the Wailord's insides is similar to Inside Jabu Jabu's Belly from Legend of Zelda: Ocarina of Time, and you'll quickly discover it's quite complex. Some sections of the city-sized Wailord are flooded, and as it takes in or expels water, the water level rises or falls at random points. It's because of this that all characters are equipped with air-breathers. Just be careful not to hurt the Wailord itself while battling. Merc Match: Team Aqua Grunts and Team Aqua robots Dozer Locations: There are two Drill Dozers, one located right below the Titanic Wailord's blowhole, and one in the lowest sections of its body. Since you'd be hurting the Wailord if you did, you can't burrow through anything in this stage. Music Notes: A remix of the Inside Jabu Jabu's Belly theme from Legend of Zelda: Ocarina of Time. Size Ranking: *****
Frozen Lake: This stage is based on the Frozen Lagoon stage from the Story Mode and takes place at a large icy lake at night, where a ribbon-like aurora of teal, blue, indigo, and violet colors glows up in the sky and at times projects its colors onto the stage. Fighting can take place along the shores of the lake, on the small ice islands, icebergs, and ice sheets in the lake itself, and even under the waves (better use a character that packs the Thick Fat ability if you decide to jump in). Located near the western edge of the stage is an entrance to a cavern holding more shallow water that appears teal, but if you go into this water, you'll be frozen instantly (excluding anyone with Thick Fat). This area contains the largest cache of items in the stage. Near the northern edge of the lake is an ice rink-like area where you can slip around, but also find Fake Items. Merc Match: Team Aqua Grunts and Team Aqua robots Dozer Locations: The stage's main Drill Dozer is located in the western cavern, but is better to be used in Destroy the Dozer games since it's hard to get out of there. The only other Dozer is located on the ice rink area. Secret rooms can be accessed inside the cavern and under the ice rink. Music Notes: The Midnight Freeze Zone theme from Sonic Robo Blast 2 (a fangame). Size Ranking: ***
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Arena
Nov 1, 2011 9:38:43 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:38:43 GMT -5
Episode 5:
Egg Fortress: This stage is taken from Pokémon Peace Squad 3, with graphical enhancements. Remember the flying fortress Eggman used to escape from the Egg Juggernaut before Tyson (TR) destroyed it? Well, here we get to see what it looks like from the inside as this stage takes place there. The Egg Fortress is constantly flying through the air, occasionally rising up into space and eventually coming back into the atmosphere. This happens to be a large stage, consisting of all sorts of Eggman related hazards and gimmicks like high-speed warp tubes, sets of satellite platforms, gravity switches, electric liquid pools, and giant cubes that teleport you to other cubes depending on which side you touch. Merc Match: Egg Pawns and Eggman robots seen in Pokemon Peace Squad 3 Dozer Locations: Music Notes: A remix of the Egg Rocket Zone theme from Sonic Advance. Size Ranking: ****
Planet Wisp: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Metal Engine: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 9:40:30 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:40:30 GMT -5
Episode 6:
Rainbow Valley: Do you remember in the anime where Ash and co. got to see a bunch of Cottonee? Well, that location is the setting for this stage. Welcome to Rainbow Valley, a place where Cottonee ride the Diamond Breeze, which comes after a full moon. Due to the different minerals that they're composed of, the mountain sides glitter in different colors. The entire valley is accessible here, and if a Diamond Breeze is in effect, you can see a bunch of pairs of Cottonee, several of which carry various items. In fact, Fake Items are only found in this stage courtesy of Cottonee. Sometimes, a rainbow will also appear in the valley. The stage's sky and lighting run off 1P's Wii internal clock; the occurrence of Diamond Breeze is determined by 1P's Wii internal clock, which going by how it's set indicates on what days a full moon occurs. Diamond Breeze only occurs the day after a full moon. The stage's weather runs off the Forecast Channel of the lowest-numbered player who has it (i.e. if 1P does not have the Forecast Channel and 2P does, 2P's Forecast Channel decides the weather). Conditions are clear if nobody has the Forecast Channel. Merc Match: Team Flora Grunts and Team Flora robots Dozer Locations: Two Drill Dozers are located on the valley floor, while one is located on each of the east and west ridges. Hidden rooms can be accessed in the ridges and under the valley floor using the drill. A super-secret room is found below the water in the middle of the valley. Music Notes: The Sonic Generations Modern remix of the Mushroom Hill theme from Sonic & Knuckles in the 3DS version of Sonic Generations. Size Ranking: ***
Tropical Lake: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Gigantic Hive: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 9:43:26 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:43:26 GMT -5
Episode 7:
Energy Plant: This stage is taken from the Electrochemical Reactor stage from PPS1's Space Shield Crisis sidestory, but given a Sonic Generations-esque makeover. The stage takes place on the highest floors of the reactor. Even so, this is quite a huge stage and it can be very easy to get lost in here. There are a number of large rooms containing energy fluid pools and an even bigger number of smaller rooms containing the same energy pools. The energy comes in all six colors. There are also networks of energy paths going through the energy pool areas, some of which need to be activated first. The paths also go along walls and ceilings, allowing you to reach the high points of the stage. There are also rooms containing energy platforms that need to be activated. This stage gives you access to several energy storage tanks, each one containing liquid energy of a different color. On a final note, this stage also contains a lot of fireballs that to watch out for. Merc Match: Star City robots (the ones seen in Electrochemical Reactor) or Team Rocket Grunts and robots (which group is randomized) Dozer Locations: The main Drill Dozer can be found in the middle of the large room containing red liquid energy (in the northwestern area of the stage), another is found in the middle of the large green energy pool room (in the southern area of the stage), and the last Dozer is found above the blue energy in the large room in the northeastern area of the stage. Secret rooms can be found in this stage, including under a few of the energy pools, and some of the secret rooms happen to contain energy pools as well. Note that when burrowing in this stage, you might drill into an energy pool, so remember to be careful. Music Notes: A Sonic Generations remix of Grenade Man's Stage theme from Mega Man 8. Size Ranking: ****
Gene Gadget: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Geotech Arena: Welcome to Geotech Arena, the center for battles and competitions in Geotech Valley! This futuristic arena is owned by the Geotech Corporation and a number of their signs are placed throughout the place. The shape of the arena is that of a ring, but it isn't small at all. The arena is split into four outer rings followed by a large, circular arena in the center. Wall-sized doors allow travel between the sections of the stage. Also located throughout each part of the arena are giant floating force field rings in various colors and displaying numbers from 1 to 32. Each of these rings indicates a specific player or Team and when a player or Team passes through their corresponding ring, one of the player's random stats will be increased, but each stat can only be increased once. Sometimes, ports on the floor will open up to shoot out gigantic glass spheres with energy of various colors flowing through them, which will then roll around the rings before being sucked back into the ports. You can use attacks to knock them into the air, and if you send one through a floating ring of the same color, a random item will teleport in for you to use. The terrain in the center area will at times split into ring-shaped pieces that float up and down in the air. With all of the stuff that can happen here, things should get interesting. Merc Match: Team Rocket Grunts, Team Rocket robots, and Geotech robots Dozer Locations: The only Drill Dozer is located in the middle of the center area. You can't burrow through anything here. Music Notes: The Multi-Attack (multiplayer theme) from Sonic Riders: Zero Gravity Size Ranking: **
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Arena
Nov 1, 2011 9:53:55 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:53:55 GMT -5
Episode 8:
Pleasure Castle: You remember the Pleasure Castle portion of Twinkle Park from Sonic Adventure DX, do you? Well, it's back, along with a graphical boost and some polish. Everything the castle has, from the roller coaster to the fishing pool to even the mirror room is present here. Tweaks have been made to allow backtracking through any part of the area other than the roller coaster, and the two giant bowling lanes set themselves back up each time to allow anyone to go through them. All players begin by being dropped into the roller coaster (where no one can attack) (if more characters/players are in the match, multiple roller coasters are present), and given a quick tour of the castle before being deposited at the entrance. From there, normal respawning points are used. There's a lot of fun to be had with matches here of all kinds. Merc Match: Eggman robots (the ones seen in the Pleasure Castle portion) or Team Plasma Grunts and robots (which group is randomized) Dozer Locations: The main Drill Dozer is located near the pool where Big the Cat fished for Froggy. Another is located outside where the Goal Ring was located, and one more is located on the first of the two towers. Secret rooms can be accessed under the fishing pool, on the other side of the mirror room, and outside and inside where the Goal Ring was. Music Notes: The Twinkle Park: Pleasure Castle theme from Sonic Adventure DX. When a player is in the mirror room, the Twinkle Park: (Amy) Mirror Room theme from the same game plays. Size Ranking: ***
Stardust Stadium: Welcome to Stardust Stadium, the premier place for Shockball in Stardust City and the home stadium of the Stardust City Wizards. This place is quite amazing, as it's known for over 60 restaurants, stores, arcades, and more. The main draw of the place is the stadium itself, with a giant glass dome-like roof and a giant cube-shaped four-sided TV hanging from the ceiling that's perfect for showing off highlights of the games or parts of the audience. While the fighting can take place in the areas around the field, things get the most exiting out on the field. If needed, you can check out the tons of vending machines found in the facility areas, so look for money items (one of two multiplayer stages to have them) to pay for the snacks you want to use. Merc Match: Team Plasma Grunts and Team Plasma robots Dozer Locations: There is a Drill Dozer located in front of each of the four gates leading into the Shockball field. Basement storage facilities can be accessed by using the drill. Music Notes: A remix of the Spring Stadium Act 1 and 2 themes from the Genesis version of Sonic 3D Blast. Size Ranking: ****
Hyper Collider: This stage is based on the Plasma Accelerator stage from the Story Mode and takes place inside a smaller variant of the enormous particle accelerator. Well actually, it still comes off at being 5.12 kilometers in length. The elements and hazards that Plasma Accelerator normally has are still present, such as the massive components of the particle accelerator, tons of energy pools, floating magnetic cubes and platforms, laser fields, and electric beams. However, those panels that appear out of nowhere and create platforms or trap you inside a floating cube or the giant electric tubes are not present. Due to the maze-like nature of this gigantic stage, it's easy to get lost here. Merc Match: Team Plasma Grunts and Team Plasma robots. Dozer Locations: There's a Drill Dozer found in the NE, SE, SW, and NW areas of the accelerator. Secret rooms exist all around, and a number of them hold valuable items, although you could also drill into liquid energy, and drilling into the main components is suicide. Music Notes: The Power Plant (Elecman.Exe stage) theme from Mega Man Network Transmission. Size Ranking: ****
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Arena
Nov 1, 2011 9:57:19 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:57:19 GMT -5
Episode 9:
Gold Saucer: This stage is taken from Pokémon Peace Squad 1, with a Sonic Generations-esque makeover. This stage is a recreation of the Gold Saucer from Final Fantasy VII. You're fighting inside the facility itself, including the built-in game areas that you can go through--and this includes the Chocobo racetrack! Merc Match: Turk Amateurs, Team Magma robots, Team Aqua robots, Team Flora robots, and Team Plasma robots Dozer Locations: There's a Drill Dozer on the Chocobo racetrack. Secret rooms exist underneath the racetrack. Music Notes: A Sonic Generations remix of the music in the main area of the Gold Saucer from Final Fantasy VII. Size Ranking: ** Don't be fooled by the low size ranking. You never know how much stuff they can pack into such a small space...
Costa Del Sol: This stage is taken from an area in Final Fantasy VII, albeit with graphical enhancements and a bit of a makeover. A coastal resort town that also serves as a port, everything from the town itself to the harbor and the beach is available; even Shinra's cargo ship is docked in the harbor and can be explored, and it too has been given graphical enhancements and a makeover. No bystanders are anywhere in the town itself, and each of the buildings can be entered and battled in. A special note--Villa Cloud's name has been changed to Villa <name> (<name> is whichever character 1P is playing as (ex: if 1P is Floreia, then the villa is named Villa Floreia)). In the case of Trinity Team Mode, the cottage is named after the name of the team 1P is playing as (ex: If 1P is Team Starlight, then the villa is named Villa Starlight). In the case of Custom Team Mode, the house is named after 1P's Speed-type character. The stage's weather runs off the Forecast Channel of the lowest-numbered player who has it (i.e. if 1P does not have the Forecast Channel and 2P does, 2P's Forecast Channel decides the weather). Conditions are clear if nobody has the Forecast Channel. Merc Match: Turk Amateurs and Team Aqua robots Dozer Locations: There's a Drill Dozer aboard the cargo ship. Secret rooms exist within the ship. Music Notes: A remix of the Costa del Sol theme from Final Fantasy VII. Size Ranking: **
Sunken Gelinka: This stage is taken from an area in Final Fantasy VII, albeit with graphical enhancements and a bit of a makeover. A Shinra transport plane that crashed into the ocean and sank to the ocean floor, the interior has still not flooded after all these years. This is a pretty small stage, with only three rooms; so direct combat is the best strategy here. The biggest area of items lies within the cargo bay if you're interested. Merc Match: Turk Amateurs, Team Aqua robots, and Team Plasma robots Dozer Locations: The only Drill Dozer lies within the cargo bay. A couple secret rooms can be accessed using the drill, but you can also flood the plane if you're not careful. If you do, however, air bubbles will become very frequent. Music Notes: A remix of the music that plays in the Sunken Gelinka in Final Fantasy VII. Size Ranking: *
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Arena
Nov 1, 2011 9:59:44 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 9:59:44 GMT -5
Episode 10:
Magnet Factory: This stage is taken from Pokémon Peace Squad 2, albeit with graphical enhancements. This stage is taken directly from PPS2's Story Mode. A slightly-retooled Magnetic Plant stage, this is a fairly large stage that's easy to get lost in. All of the machinery is still active, so don't underestimate it. Merc Match: Team Galactic Grunts and Team Galactic robots. Dozer Locations: Music Notes: The Physis soundtrack version of the Magnetic Zone theme from Mega Man Zero 4. Size Ranking: ****
Litwick Mansion: Do you remember in the anime where Ash and co. encountered a group of Litwick and a Lampent? Well, that location is the setting for this stage. Welcome to Litwick Mansion, a mansion that's home to the aforementioned Litwick and Lampent. While abandoned, the mansion appears to be in a good state, but that could just be the Litwick using Psychic to disguise its true state. The entirety of the stage takes place inside the mansion, with the front doors shut tight. It's easy to get lose in here, and it's possible for one of the four Litwick to ambush you and steal your health (when close enough to a Litwick that its flame burns bigger, your health starts to go down at one a second). If you head down into the basement, you can find a cache of items, but also the mansion's Lampent, who drains your health at two a second. Be careful battling in this place. Merc Match: Team Galactic Grunts and Team Galactic robots. Dozer Locations: The main Drill Dozer is located in the foyer, the only other one in the basement. Secret rooms and be accessed using the drill, but don't try drilling in the basement, unless you want to get sucked into the ghost world. Music Notes: The Mystic Mansion theme from Sonic Heroes (full version). Size Ranking: **
Crystal Puzzle: Merc Match: Dozer Locations: Music Notes: SizeRanking:
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Arena
Nov 1, 2011 10:02:31 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 10:02:31 GMT -5
Episode 11:
Mad Matrix: This stage is taken from Pokémon Peace Squad 2, with graphical enhancements. This is based on the stage from Shadow the Hedgehog used as the second half of the Digital Matrix stage in PPS2's Story Mode. The area included in multiplayer consists of the central hub; that is, the exteriors of the four towers and the data lines that connect them. The presence of four towers makes this a good stage for four-team games. Hiding is hard, but getting between areas in this stage may be even harder if one doesn't know what they're doing. Merc Match: Team Cipher Peons, Team Magma robots, Team Aqua robots, Team Flora robots, and Team Plasma robots Dozer Locations: Music Notes: The Mad Matrix theme from Shadow the Hedgehog. Size Ranking: ***
Machine Labyrinth: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Shuttle Base: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 10:05:38 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 10:05:38 GMT -5
Episode 12:
Meteor Herd: This stage is taken from PPS1's Multiplyer Map Pack, with a Sonic Generations-esque makeover. A recreation of a stage from Sonic Adventure 2 Battle with obstacles added to assist players, and the total vertical area of this stage is the highest out of all multiplayer stages. However, some Team Draco marks have also been added. Just wait until you reach Meteor Herd's highest point! However, the stage actually isn't all that complex, and given the other dimensions here aside from elevation aren't really that great, it's not as big a stage as you'd expect. There are two different sets of character starting positions, one for Destroy the Dozer games, the other for other play modes. Merc Match: Team Draco Grunts and Team Draco robots Dozer Locations: The stage's lone Drill Dozer appears on the top of platform 0-4 near the bottom of the stage, in Knuckles's starting position in SA2B. Secret rooms exist inside the platform that the Drill Dozer starts on (0-4) and those similar to it (0-1, 0-2, 0-3, and 0-5). Music Notes: A Sonic Generations remix of the Meteor Herd music in Sonic Adventure 2 Battle. Size Ranking: ***
Space Biosphere: Now here's an interesting stage, as you're fighting inside a place called the Space Biosphere. This is a biospherical space station belonging to Geotech Industries that researches habitat concepts for other planets. There's four areas in the Space Biosphere; the Ocean Biome, the Rainforest Biome, the Arctic Biome, and the Desert Biome. Merc Match: Team Draco Grunts and Team Draco robots Dozer Locations: Music Notes: Whenever a player is in a specific area of the stage, a remix of Astro Man's stage from Mega Man 8 plays. A beach remix plays in the Ocean Biome. A jungle remix plays in the Rainforest Biome. An ice remix plays in the Arctic Biome. A desert remix plays in the Desert Biome. Size Ranking: ****
Gravity Base: This stage is based on the Gravity Complex stage from the Story Mode and takes place within an area of platforms and pathways arranged in large block frames with a central tower in the middle. You may notice that unlike in Gravity Complex itself, no view of the earth, cosmic aurora, or other planetary body is present, which may mean the complex is currently in deep space, maybe even lightyears from Earth. In addition to gravity switches, the stage also has setups of cylindrical pillars that start out red, but blue begins rising upward until the entire pillar is blue, where the gravity orientations for each character or group reverses. For example, anyone normal goes upside-down, anyone left goes right, and anyone forward goes backward. After the entire pillar is blue, red starts moving downward until the entire pillar is red, and gravity reverses again. This makes this stage a dangerous one to battle in. Amidst all the complex paths are more of the glass-and-steel meteors the stage is known for, including the teal-color ones with electricity surging through them, making them dangerous to touch. In some parts of the stage are the Vibrava Phaser crafts that on their set paths phase through any platforms, floors, walls, or ceilings, and can phase though the tower wall into the tower itself (where the auto gravity effects don't occur). You'll find a cache of items here. Merc Match: Team Draco Grunts and Team Draco robots Dozer Locations: A Drill Dozer is located in each corner of the stage, and one more is located near the top of the tower's interior. You can only burrow within the tower, where secret rooms can be accessed using the drill. You can't burrow yourself out of the tower, though. Music Notes: The Asteroid Coaster Act 2 theme from the Wii version of Sonic Colors Size Ranking: ***
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Arena
Nov 1, 2011 10:09:14 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 10:09:14 GMT -5
Episode 13:
Crimson Carnival: This stage is taken from Pokémon Peace Squad 3, with graphical enhancements, and is based off the Eggmanland stages from Sonic Unleashed and takes place within Eggman's twisted carnival-like metropolis. There are actually two versions to this stage, the first version being a daytime one taking place on highways buildings, and rides of various kinds, the second version being a nighttime one taking place in a robot factory beneath the city and consisting of such things as moving platforms, conveyor belts, lava pools far below, and even some Eggman robots. If the time goes from day to night during a match, everyone will be teleported down into the night stage and the opposite happens if it goes from night to day (how this works is determined by the settings of the Wii's internal clock). Merc Match: Eggman robots (the ones seen in Sonic Unleashed) or Team Plasmic Grunts and robots (which group is randomized) Dozer Locations: Music Notes (Day): The Eggmanland day theme from Sonic Unleashed. Music Notes (Night): The Eggmanland night theme from Sonic Unleashed. Size Ranking: ***** (this is both sections combined)
Relic Castle: This stage is a 3D recreation of the Relic Castle from Pokémon Black and White. A large ancient castle and the ruins of a long-forgotten city located in the Desert Resort, the Relic Castle is over 2,500 years old and contains five basement floors and a maze. Every twist and turn from the original has been translated from the original 2D. On the first floor are two patches of quicksand that can suck you into the second chamber if you don't get out of it quick. Things can get pretty tricky if matches go into the maze, and you even find a ton of items inside Volcarona's shrine at the end of the maze. Merc Match: Team Plasmic Grunts and Team Plasmic robots Dozer Locations: The main Drill Dozer sits beyond the furthest quicksand pool while the only other one sits in Volcarona's room. Secret rooms can be accessed using the drill. Music Notes: The Relic Castle theme from Pokémon Black/White. Size Ranking: ****
Grand Palace: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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Arena
Nov 1, 2011 10:12:27 GMT -5
Post by Sunflora Azumarill on Nov 1, 2011 10:12:27 GMT -5
Final Episode:
Regicolossus: This stage is taken from Pokémon Peace Squad 2, albeit with graphical enhancements. This stage is from that game's Story Mode. You're fighting on the inside of Regicolossus with access to two-thirds of the stage. You're blocked off from the Area 1 section of the stage as well as the area where Regicolossus's core is located. Any robot production boxes, weapon controls, the TFG platform, the lasers in the maze, as well as the Snowball Turret puzzle that's normally in the stage has been removed and a few more things have been added to traverse the place easier. As an added bonus, there are large video screens on walls active throughout the stage and show us that Regicolossus is making its way through a bunch of different areas, even going as far as to attack them. Such locations include Celadon City, Ecruteak City, Mossdeep City, Snowpoint City, Trovitopolis, Phenac City, Fall City, Pueltown, Aqua Resort, Castelia City, Kiyosara, Skywind City, Station Square, Grand Metropolis, Spagonia, Junon Town, Mt. Silver, Mt. Coronet, Twist Mountain, the outside of Star City, and even all the way to Planet Wisp. The screens go static every five minutes for five minutes, and then bring up another location; the screens going static before bringing up Star City or Planet Wisp is accompanied by a brief moment of zero-gravity conditions. Merc Match: Team Rocket Grunts and Team Rocket robots Dozer Locations: Music Notes: The Physis soundtrack version of the Teleporter Base theme from Mega Man Zero 4. Size Ranking: ***
GUN Fortress: Merc Match: Dozer Locations: Music Notes: Size Ranking:
Cyber Laser: Merc Match: Dozer Locations: Music Notes: Size Ranking:
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