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Post by Sunflora Azumarill on Mar 12, 2011 17:47:51 GMT -5
Cosmic Highway: Description: "A series of rail lines and platforms shooting through space. Go too fast and you might be flung out into space." Objectives:
-Soar through the space pathways
-Defeat the Team Draco guards
-1 of 4: Clear the stage using a male character (leads to Techno Gadget)
-2 of 4: Complete the stage within 5:00:00 (leads to Meteor Base)
-3 of 4: Clear the stage using a female character (leads to Cosmic Flower)
-4 of 4: Defeat at least 40 Star City robots (leads to Star Database)
-Reach the shuttle
Voice Notes: V.E.R.I.C.A.S. uses an original casting for her voice. The Team Draco guards use generic voices.
Background Music: The Final Rush theme from Sonic Adventure 2 Battle plays throughout.
Recommended Characters: Paul, Harley, Karen
Luana's Pokémon Setup: Alakazam and Marowak
Jenny Mode Time Limit: 3 minutes 45 seconds
Jenny Mode Offense: Grinding rails without a rail-grinding permit
This place is found in the space sectors of Star City and consists of more walkways, solar platforms, and mini-space stations, as well as a multitude of rails, making this quite a high-paced stage. The objectives are simple, with you just having to navigate the stage while defeating every Team Draco guard you come across. Later on in the stage, you'll come across a transport device here called the Light Platform, which floats in midair in front of a gate. Once the platform is stepped on, lasers close off the gate and a path of light appears beneath the platform. After a 3, 2, 1 countdown, the platform goes shooting off into space. The path of light travels beneath the platform as it passes by platforms on which floating laser cannons float over and laser fences are stationed along some of the paths. You'll eventually come to a split in the path, where you can take one of two routes through the stage. (The guards you need to defeat appear on either path.) There is also a section called the Rainbow Rails further in the stage, where eight rail lines in red, orange, yellow, green, teal, blue, indigo, and violet colors serve as a transport further through the area. After a second Light Platform ride, you'll reach a shuttle dock and clear the mission.
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Post by Sunflora Azumarill on Mar 12, 2011 17:51:43 GMT -5
Cosmic Gadget: Description: "Star City's gravity control center. Contained within these gravity rings is a series of platforms, stations, and also trains where the gravity changes with each moment you pass through here." Objectives:
-Navigate the gravity spaceways
-Defeat at least 20 Team Draco guards before the train
-1 of 4: Defeat at least 30 Team Draco robots (leads to Techno Gadget)
-2 of 4: Defeat at least 40 Gravity Accelerators (leads to Meteor Base)
-3 of 4: Follow the designated path to the train (leads to Cosmic Flower)
-4 of 4: Don't run into any Gravity Capsules (leads to Star Database)
-Reach the gravity train in time
-Navigate the train
-Reach the shuttle station
Voice Notes: V.E.R.I.C.A.S. uses an original casting for her voice. The Team Draco guards use generic voices.
Background Music: An "extreme" remix of the Chrome Gadget theme from Sonic the Hedgehog 3 on the Genesis plays throughout.
Recommended Characters: Aeris-K, Maylene, Paul
Luana's Pokémon Setup: Marowak and Claydol
Jenny Mode Time Limit: 5 minutes 45 seconds
Jenny Mode Offense: Using Extreme Gear without a permit
Jenny Mode Transportation: If time runs out while aboard the Extreme Gear, Officer Jenny will arrive aboard the "Copblaster", a Speed-type Extreme Gear bike.
This area is yet another outer space area consisting of long paths and walkways, this time, going in all directions; straight, left, right, even upside down and sideways. Closed within a net of gravity rings, there are devices called Gravity Gates here that change the gravity to suit the paths. To make things more interesting, the first part of this stage is done using an Extreme Gear (it happens to be the same Gear that the character uses in Sonic Riders; characters that don't have involvement in any Sonic Riders transmittable data use a special gear that resembles the Hang-On gear but doesn't have a music-based effect). There is also another hazard here; devices called Gravity Capsules. These are set along the paths and are programmed to change the gravity in pre-set directions. Even more gravity-altering chaos comes from robots called Gravity Accelerators, which can alter the gravity in whatever direction they feel, in many cases, to your death. Throughout the stage, you'll also notice space monorail trains going along a line of rails in all these directions. Anyway, you won't be able to defeat all the Team Draco guards you come across in the first section of this stage, but you still need to defeat at least 20 of them (they can just be rammed using your Extreme Gear) to clear the mission. Eventually, you'll reach a mini-space station with a docking station for a train cruising through it. Once you board the train, the gravity systems for it will alter your gravity to suit it. You'll now have to make your way through the train's ten cars, all of which have more Gravity Gates that will take your route through the train to unusual proportions. There also tend to be switch fields that open up the walls and ceilings of the cars to make things even more harrowing. Also, you'll need to take down EVERY Team Draco guard you come across in the train. Once you reach the front of the car, activate the braking systems and the train will come to a halt in another mini-space station. Simply get off and go through the corridors to the goal to clear the stage.
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Post by Sunflora Azumarill on Mar 12, 2011 17:55:47 GMT -5
Space Plant: Description: "An enormous fully-automated factory with an A.I. system capable of designing and creating its own space stations, each with its own A.I.. V.E.R.I.C.A.S. designed the defense systems found here herself." Objectives:
-Reach the satellite control station
-Defeat at least 20 Team Draco guards
-1 of 3: Defeat at least 20 Team Draco robots (leads to Techno Gadget)
-2 of 3: Complete the stage without collecting any X's (leads to Meteor Base)
-3 of 3: Complete the stage without using a Max Revive (leads to Cosmic Flower)
-Find the shuttle station (objective not available with Misty or Bugsy)
-Rendezvous with Bugsy at the control station (objective only available with Misty)
-Rendezvous with Misty at the control station (objective only available with Bugsy)
-Duel Bugsy (objective only available with Misty)
-Duel Misty (objective only available with Bugsy)
-Escort Bugsy to the shuttle station (objective only available with Misty)
-Escort Misty to the shuttle station (objective only available with Bugsy)
Voice Notes: Misty and Bugsy use the same voices they use in the anime. V.E.R.I.C.A.S. uses an original casting for her voice. The Team Draco guards use generic voices.
Background Music: What U Need, the theme for Dead Line from Sonic Rush plays throughout. The music played when fighting Misty or Bugsy is the Boss #2 theme from Sonic Heroes.
Recommended Characters: Anyone except Misty or Bugsy
Luana's Pokémon Setup: Alakazam and Claydol
Jenny Mode Time Limit: 7 minutes (general); 8 minutes (if playing as Misty or Bugsy)
Jenny Mode Offense: Using Extreme Gear without a permit
Jenny Mode Transportation: If time runs out while aboard the Extreme Gear, Officer Jenny will arrive aboard the Copblaster gear.
The Space Plant is a massive space station factory located in one of the outer space sections of Star City. As was the deal with Cosmic Gadget, you'll head through this place on an Extreme Gear, so get ready for some high-speed! You'll grab a rare Max Revive pretty early on in the stage, but it's the only one you get here. The place is cluttered with large space station pieces and inactive mini-satellites that you'll have to use or break through as well. It's also best to be careful here since there are pools of concentrated energy in this facility as well as halls where meteor cannons lock-on and shoot at you. You also have to contend with other defense systems, such as sliding laser cannon trios. There are even more Gravity Capsules that can take your exploration of the plant upside down or on the walls as well as gravity tubes that send you to the roof. The roof of the factory is a large launch pad where space shuttles constantly launch themselves. It's best to stay out of the launch bays and keep to the trenches here. At one point, you'll come to a three-path split and must choose a path to go down. All three paths lead to the satellite control station, where you'll simply cruise through, unless you're Misty or Bugsy. If you're playing as one of those two, you'll disband here and fight the other for one minute. After the fight, V.E.R.I.C.A.S. will warn about the detection systems for the factory searching for you and that you'll need to get out of the place within two minutes, otherwise, you'll be caught and fail the mission. Once you have reached the shuttle station, get into one of the shuttles there to clear the stage.
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Post by Sunflora Azumarill on Mar 12, 2011 17:58:33 GMT -5
Star Maze: Description: "A space labyrinth of sorts. With all the twisting paths through here, you might never find your way back out." Objectives:
-Navigate the puzzling maze
-Defeat the Team Draco guards
-1 of 3: Clear the stage using any character (leads to Techno Gadget)
-2 of 3: Defeat at least 40 Team Draco robots (leads to Cosmic Flower)
-3 of 3: Follow the designated path to the center (leads to Meteor Base)
-Defeat the Atomic Complex (objective not available with Casey or Ritchie)
-Reach the shuttle dock in the center of the maze (objective not available with Casey or Ritchie)
-Rendezvous with Ritchie at the Atomic Complex battle site (objective only available with Casey)
-Rendezvous with Casey at the Atomic Complex battle site (objective only available with Ritchie)
-Duel Ritchie (objective only available with Casey)
-Duel Casey (objective only available with Ritchie)
-Escort Ritchie to the shuttle dock (objective only available with Casey)
-Escort Casey to the shuttle dock (objective only available with Ritchie)
Voice Notes: V.E.R.I.C.A.S. uses an original casting for her voice. The Team Draco guards use generic voices.
Background Music: The Death Egg's Eye theme from Sonic the Fighters plays throughout. When fighting the Atomic Complex, "Boss B" from Star For 64 plays in the background. The music that plays when fighting Casey or Ritchie is "GUN-Mobile", the theme that plays when fighting a GUN robot boss in Sonic Adventure 2 Battle.
Recommended Characters: Liza, Mario, Maylene
Luana's Pokémon Setup: Alakazam and Claydol
Jenny Mode Time Limit: 9 minutes (general); 10 minutes (if playing as Casey or Ritchie)
Jenny Mode Offense: Usage of Gravity Capsules without a permit
This place is a complex assortment of mazes and puzzles that consist of almost every gadget and hazard found within or around Star City. There are paneled walkways and platforms that make up the means of making it through the maze. Here, you'll have to find your way to the center of the maze while defeating every Team Draco guard that comes along the path. For the obstacles, there are metal platforms which large electromagnets can pull or repel across large expanses of space, laser shields that reflect any attack used against them, large solar panels that either sit flat or on the side, speed tubes that allow quick travel through the area, mazes of laser fences, electric barriers that can be turned on and off, metal panels that can be flipped, moving and flipping maze pieces, climbable fences that sprawl out in all directions, and Gravity Capsules that allow you to go across sideways and upside down paths. There are also floating, diamond-shaped generators in which energy and circuitry can be seen flowing throughout. By using an attack on a generator, the polarity of magnets can be reversed, laser shields can rise or fall, the orientation of solar panels can be changed, the direction of transport tubes can be changed, electrical barriers can be switched on or off, and metal panels can be flipped. You'll have to utilize the generators to make it through the stage. Once you reach the center of the maze, if you're not playing as Casey or Ritchie, you then have to fight the Atomic Complex, a large and powerful craft that guards the dock you need to reach to clear the stage. Once it's defeated, all you need to do is go into the shuttle dock and you've cleared the mission once and for all.
If you're playing as Casey or Ritchie, however, you'll instead find the other where you'd find the Atomic Complex with anyone else. As was the case in Mission 4B of Capital City in the Special Mission Mode, there's taunting to start off with (four rounds this time). Of course, a fight will break out upon Ritchie mentioning this line in the fourth round of taunting: "Well, if George Mitchell had even bothered to attend an Electabuzz game, he would have put your precious Corey DeMario in his report of known steroid users!" The fight will last for one minute, until V.E.R.I.C.A.S. warns that the shuttle will leave in 45 seconds! If you're don't get to the shuttle dock before time runs out, you fail the mission. You clear the mission if you reach the shuttle dock in time.
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