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Post by Sunflora Azumarill on Mar 12, 2011 18:16:35 GMT -5
Final Stages
Note All Fifth Stages lead to Automation Tower, and progression is linear from here on out. Also, starting with Automation Tower, the group's longtime laptop expert (a character from Destiny Deoxys) will establish contact with V.E.R.I.C.A.S. and relay some information to the character; such information will be presented by V.E.R.I.C.A.S. with a special opening that is said as follows: "I've received a transmission from your group's laptop expert. She tells me that", followed by Rebecca's information.
Automation Tower:
Description: "A fully automated tower thousands of feet tall. This highly advanced structure is the highest point of Star City." Objectives:
-Climb the high-tech tower
-Defeat the Team Draco Grunts
-Reach the top of the tower
-Rescue Professor Hartache
-Defeat Murphy
-Activate transport stations to lowest dome
Voice Notes: Murphy uses an original casting for his voice, Professor Hartache uses an original casting for his voice, Alicia uses an original casting for her voice, Dralene uses an original casting for her voice, and V.E.R.I.C.A.S. uses an original casting for hers. The Team Draco Grunts use generic voices.
Background Music: The Gate's Laboratory theme from Mega Man X6 plays throughout. The music played when fighting Murphy is the boss theme from Mega Man X5.
Recommended Characters: Cissy, Volkner, Solidad
Luana's Pokémon Setup: Alakazam and Marowak
Jenny Mode Time Limit: 9 minutes
Jenny Mode Offense: Entering a restricted area
Jenny Mode Attire: The Officer Jenny in this stage wears a teal uniform with a Team Draco mark.
This can be called the City Hall of Star City. It's a tall and high-tech tower climbing hundreds and hundreds of feet into the air. Inside the tower happens to be a massive system of traps and robots designed to repel any intruder. There are two sections to the tower, an outer section consisting of tunnels, corridors, and chambers. Such hazards in the outer section include conveyor belts, laser fences, and more energy pools. There is also a laser maze and an energy storage tank in which the energy will quickly rise. The inner section is a massive shaft lined with massive girders in which electricity constantly flows downward. There are walkways, conveyor belts, and laser fences found here. At this point of the mission, you're closing in on Team Draco and must take out their Grunts as you progress through. As you near the top of the tower, you'll notice V.E.R.I.C.A.S.'s positronic core. Once you're at the top of the stage, you'll find Professor Hartache, but also Murphy keeping him captive. Once you defeat Murphy, however, Alicia will appear, rescued by another character. Once both father and daughter are reunited, a holographic message from Dralene will appear and she'll now threaten to not only fire the Space Shield satellites on Earth, but also the Solaris Cannon! After the message, Professor Hartache will activate the transport stations to the lowest dome of Star City, where the path to the Solaris Cannon is located. At this point, you'll have cleared the stage and now head off to more pressing matters.
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Post by Sunflora Azumarill on Mar 12, 2011 18:21:16 GMT -5
Final Cannon: Description: "The path to the Solaris Cannon. Numerous defense systems will activate here in order to stop you in your tracks." Objectives:
-Descend down the Solaris Cannon complex
-Defeat the Team Draco Grunts
-Defeat Vikki
Voice Notes: Vikki uses an original casting for her voice, Rachel uses an original casting for her voice, Dralene uses an original casting for her voice, and V.E.R.I.C.A.S. uses an original casting for hers. The Team Draco Grunts use generic voices.
Background Music: The Panic Puppet: Act 1 theme from Sonic 3D Blast plays throughout. The music played when fighting Vikki is the final boss theme from Sonic 3D Blast.
Recommended Characters: Aaron, Riley, Roark
Luana's Pokémon Setup: Marowak and Claydol
Jenny Mode Time Limit: 9 minutes
Jenny Mode Offense: Attempting to destroy Team Draco property
Jenny Mode Attire: The Officer Jenny in this stage wears a teal uniform with a Team Draco mark.
This is the secret control center of the Solaris Cannon, spiraling downward through tunnels and large chambers. Security is tight here, and waves of Star City's defense robots flood the place. There are also more conveyor belts, laser fences, and energy pools. This is it! Dralene should be found here and it's once again time to teach her a lesson! However, she sends more of her Grunts after you as you head through this facility. Later on in this stage, you'll head through a dark corridor in where powerful lasers constantly fire downward on conveyor belts. The final chamber before the Solaris Cannon is armed with large laser cannons and will fire on anyone who enters. Once you're past all that, you'll find not just Dralene, but her two female Admins, Vikki and Rachel, waiting for you in the Solaris Cannon area. Dralene and Rachel will escape, while Vikki will battle you on four arenas. Once she's defeated, you'll have completed the stage, but things go critical. At this point, the Space Shield satellites will now be positioned over every major city on the planet and Dralene ready to fire the Solaris Cannon from the core of Star City! There's no time to waste!
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Post by Sunflora Azumarill on Mar 12, 2011 18:24:31 GMT -5
Central Core: Description: "The very center of Star City. This place holds the fusion energy core that powers up Star City, making the area so hot, you'll need to be careful along the way to the Central Control Computer." Area 1 Objectives:
-Reach the core of Star City -Reach the containment ring systems
-Defeat Rachel
-Open door to the next area
Voice Notes: Rachel uses an original casting for her voice and V.E.R.I.C.A.S. uses an original casting for hers.
Background Music: The Spaceport theme from Mega Man X4 plays throughout. The music played when fighting Rachel is the theme when fighting Gate from Mega Man X6.
Recommended Characters: Crasher Wake, Misty, Wallace
Luana's Pokémon Setup: Alakazam and Claydol
Jenny Mode Time Limit: 4 minutes 45 seconds
Jenny Mode Offense: Trespassing
Jenny Mode Attire: The Officer Jenny in this stage wears a teal uniform with a Team Draco mark.
This is the center core structure; which powers the whole of Star City. Here, a network of tunnels and chambers situated over the fusion core below contain devices called Time Gates, which freeze time for whoever passes through it for 10 seconds, allowing them to pass through the area's full laser walls. In addition to lasers, there are also unusual floating platforms referred to as Time Platforms, which are on what could be called the "time plane", meaning they can't be seen or used while time is flowing, but appear when time stops. There are also large blocks with arrows on them moving through and out through the walls in some areas later on. Passing through a Time Gate can allow someone to use these as stepping stones. The place is also fortified by a ton of defense robots, energy pools, orange liquid pools, trap doors, laser wall mazes, and large power lasers that are the width of entire tunnels. However, there are no Team Draco Grunts or robots here, but things are already very hectic. Once you finally reach the area before the center of the core, you'll find and have to battle Rachel. Once she's finished, this part of the stage is clear.
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Post by Sunflora Azumarill on Mar 12, 2011 18:27:48 GMT -5
Area 2 Objectives:
-Disable containment station 1
-Disable containment station 2
-Disable containment station 3
-Disable containment station 4
-Disable containment station 5
-Disable containment station 6
-Disable containment station 7
-Disable containment station 8
-Defeat Dralene
Voice Notes: Dralene uses an original casting for her voice and V.E.R.I.C.A.S. uses an original casting for hers.
Background Music: The Final Weapon theme from Mega Man X4 plays throughout. The music played when fighting Dralene is the second theme for Sigma from Mega Man X6.
Recommended Characters: Brock, Lance, Drake-OI
Luana's Pokémon Setup: Alakazam and Marowak
Jenny Mode Time Limit: 14 minutes 30 seconds
Jenny Mode Offense: Attempting to leak classified information
Jenny Mode Attire: The Officer Jenny in this stage wears a teal uniform with a Team Draco mark.
Beyond the first area is the Central Control Computer, the central hub of Star City. The Central Control Computer area is protected by several systems of massive, rainbow-colored energy containment rings, the strongest force field known to man, and will take a total of eight characters disable each one. In short, instead of just choosing one character to play this stage with, you'll have to choose eight of them. Each character will have to go through one of eight containment stations (which are determined by the order of the characters you select). While you go through the containment stations, the same hazards as in the first area are present as well as Time Gates. After you've disabled all eight containment rings, head towards the Central Control Computer hub to find Dralene, who will battle you. Once this tough fight is over, Dralene still has another ace up her sleeve.
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Post by Sunflora Azumarill on Mar 12, 2011 18:31:35 GMT -5
Area 3 Objectives:
-Defeat the Cosmic Phoenix
-Stop Star City's descent
Voice Notes: Prof. Oak uses the voice he uses in the anime. Professor Hartache uses an original casting for his voice, Alicia uses an original casting for hers, Dralene uses an original casting for hers, and V.E.R.I.C.A.S. uses an original casting for hers.
Background Music: Wrapped in Black, the theme for Exception from Sonic Rush plays throughout the battle. The second variation for Wrapped in Black will play throughout the second objective for the stage.
Recommended Characters: Anyone
Luana's Pokémon Setup: Alakazam and Marowak (not that it matters, but Claydol would be on X if it did)
Jenny Mode Time Limit: 17 minutes
Jenny Mode Offense: Piloting a Star Shuttle without a license
Jenny Mode Transportation: The Officer Jenny in this stage flies a dark blue Altaria orbiter with a Team Draco mark.
After her defeat, Dralene decides to activate Professor Hartache's latest creation, a positronic mech designed to control the Space Shield satellites known as the Cosmic Phoenix. What Dralene doesn't know is that this highly advanced robotic Ho-oh has a mind of its own, and once she activates it, it immediately takes control of the Space Shield satellites as well as the Solaris Cannon. Having been given a command by the Team Draco Leader to fire the satellites at every city on Earth, and THEN fire a fully-charged Solaris Cannon blast, it looks as though the end is near. To make things even worse than they are, the Cosmic Phoenix also takes control of all of Star City and starts plunging it towards the Earth! However, Prof. Oak comes on the hand radio after so long and tells you that Prof. Hartache has a craft that will allow you to catch up to the bird-like ship. After being settled into the Star Shuttle, the Professor will bring up that the Cosmic Phoenix has many different functions, one of them hyperspace travel. After you head out into space to fight the Cosmic Phoenix, the final battle begins. As you fight the Cosmic Phoenix, you must dodge its large array of weapons and attacks, which consist of laser stars, star energy cannons, plasma wing slashes, an ion cannon, and even the Solaris Cannon! The objective of this battle is to approach the Cosmic Phoenix and then use its special footing holds to attach to the bird. At this point, the Cosmic Phoenix will go into hyper drive in hopes of throwing you off and to your death. Keep pushing forward on the deck of the robot, other wise, you'll fly off of it and be destroyed by the force of the hyper drive. Easier said than done, due to the fact that there are three cannons that rise up along the Cosmic Phoenix. The first one is a fiery proton cannon that scorches all with its burning particles, the second is an icy electron cannon that freezes everything with its frigid particles, and the third is an electrical neutron cannon that zaps anything in sight with its super-charged particles. These cannons are also interchangeable, so be ready. Once you reach the head, fire the Star Shuttle's laser at the positronic brain to damage it. After you've done enough damage, the Cosmic Phoenix will come out of hyperspace and you'll have to dodge its attacks once more. While there is a boss meter, another thing you'll notice is the color of the energy that is flowing through the domes and tanks on the ship. The color starts out as violet, but as the Cosmic Phoenix takes on more damage, it goes from violet to indigo to blue to teal to green to yellow to orange and finally red. Anyway, once you've damaged the Cosmic Phoenix enough, it'll explode as it comes out of hyperspace near Star City. Now we have the matter of stopping Star City from impacting the earth! Your character must now activate the Space Shield satellites by pinpointing each of the command satellites on a holographic globe. You'll need to use the normal forward, backward, and turning motions to turn the globe (except when using a DS as the controller, in which the globe will appear on the bottom screen and controlled by the stylus). There are 12 command satellites in all, and they are each activated by simply touching them. Once all the command satellites are activated, they'll take control of all the other satellites and as parts of Star City start to burn up, point all of them at the Solaris Cannon, then fire onto it. The resulting impact of the satellites' super lasers will stop Star City's descent once and for all and the mission is finally complete! For the ending, Team Draco manages to make a getaway and vows to rise again one day. Professor Hartache thanks you for not just saving the Star City, but the entire world as well. He also brings up that his robots will repair the entirety of Star City in no time and that you could even come and visit sometime! After watching the end credits, you'll be given a password. Take note of it for later. This roll of the credits has a new music program playing in the background. This music program consists of the following: the 5:32 cut of "Pokémon Symphonic Medley" (the 8th Japanese opening theme for the Pokémon anime), "Pokémon Theme" (the first English opening theme for the Pokémon anime), and the 1997 version of "Mezase Pokémon Master" (the 1st Japanese opening for the Pokémon anime). Japanese and Asian versions reverse the order of the latter two tracks.
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