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Post by Sunflora Azumarill on Mar 12, 2011 20:43:53 GMT -5
TECHNO GADGET
Mission 1: "Make the S rank!"
Unlocked: Clear Mission 1 of a Fourth Stage using an objective leading to Techno Gadget
Character: Choice
Upgrades Applied: Tanks
On Radio: Cynthia; V.E.R.I.C.A.S. (only if playing as Cynthia)
Mission: Get enough points in this stage to attain at least an S rank.
Detail: In this mission, your goal is to make it through the regular mission while scoring enough points to attain a high rank. In this mission, you get points for defeating enemies and completing objectives. Points are displayed where you'd normally find the clock in a timed objective. At the end of the stage, the points you got during the mission, as well as bonus points based on time taken and remaining health, are added up and you'll be given your ranking. If that ranking is at least S, you clear the mission.
Challenge Mode: You're given the Jenny Mode time limit of 16:00 to complete the mission. Use the Select button to switch the time display with the points display and vice versa.
Mission 2: "Pummel those target dummies!"
Unlocked: Clear Mission 1, any objective
Character: Koga
Upgrades Applied: Chaos Drives
On Radio: Gary
Mission: Destroy all of the target dummies.
Detail: In this mission, your goal is to destroy every target dummy placed in the technological maze. Team Draco is not around to interfere, but the maze has been retooled so that its layout is vastly different than it was in the story. There are 140 target dummies, and your goal is to defeat every single one of them. If you rip all 140 of the dummies to shreds, you clear the mission.
Challenge Mode: A time limit of 20:00 is in place.
Mission 3: "Defeat 150 Draco guards!"
Unlocked: Clear Mission 1, any objective, with silver-star rank, Clear Mission 2
Character: Roark
Upgrades Applied: Tanks
On Radio: Cynthia
Mission: Defeat 150 Team Draco guards.
Detail: In this mission, your goal is to defeat all 150 Team Draco guards that appear in this stage for this mission. If you manage to defeat them all before reaching the prison complex, you clear the mission. If you reach the prison complex before defeating the necessary guards, you fail the mission.
Challenge Mode: The Team Draco guards are replaced with Team Draco Grunts from Automation Tower.
Mission 4: "Oh, just great! We finally get Farlie behind bars, yet his organization is trying to come to his rescue?"
Unlocked: Clear Mission 1, any objective, with gold-star rank, Clear Mission 3
Character: Whitney
Upgrades Applied: Materia
On Radio: Lance
Mission: Reach Farlie before the rest of Team Flora arrives. Time limit is 20:00.
Detail: In this mission, Farlie is placed where you'd find Alicia in the normal story. The SCPD has managed to capture Farlie. Unfortunately, Team Flora's come to Star City to break out their captive leader, and it's your job to get to Farlie before the rest of Team Flora arrives. If time runs out, Team Flora will arrive on the scene, break Farlie loose, and you fail the mission. If you manage to reach Farlie before time runs out, you clear the mission.
Challenge Mode: The Tank upgrades are in place instead of the Materia, but the time limit is reduced to 12:30. Additionally, Whitney is wearing an Inhibit Belt.
Special Mission: "How did that runaway Maverick from the crash site travel in time to here?"
Unlocked: From start
Game Save: Mega Man X Collection (GC)
Character: Cynthia
Upgrades Applied: Tanks
On Radio: Prof. Oak
Mission: Reach and defeat Optic Sunflower.
Detail: In this mission, you're in hot pursuit of a maverick that ran away from a stage in the Timerunners expansion. Yep, you're tailing Optic Sunflower here, and protecting it are a lot of Sigma's standard foes, including both left-handed and right-handed versions of the WyrmInIon enemies! However, you only need to defeat one foe here, and that's Optic Sunflower. Problem is, Optic Sunflower is running toward where Alicia would be kept in the main story, and if Optic Sunflower reaches that area, you fail the mission. You clear the mission upon defeating Optic Sunflower.
Challenge Mode: Cynthia is wearing an Inhibit Belt, and X Speed's appearance drops to 90% of previous.
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Post by Sunflora Azumarill on Mar 12, 2011 20:49:41 GMT -5
METEOR BASE
Mission 1: "Make the S rank!"
Unlocked: Clear Mission 1 of a Fourth Stage using an objective leading to Meteor Base
Character: Choice
Upgrades Applied: Tanks
On Radio: Cynthia; V.E.R.I.C.A.S. (only if playing as Cynthia)
Mission: Get enough points in this stage to attain at least an S rank.
Detail: In this mission, your goal is to make it through the regular mission while scoring enough points to attain a high rank. In this mission, you get points for defeating the Mega Chaos and completing objectives. Points are displayed where you'd normally find the clock in a timed objective. At the end of the stage, the points you got during the mission, as well as bonus points based on time taken and remaining health, are added up and you'll be given your ranking. If that ranking is at least S, you clear the mission.
Challenge Mode: You're given the Jenny Mode time limit of 11:30 to complete the mission. Use the Select button to switch the time display with the points display and vice versa.
Mission 2: "It's time to junk what didn't get deactivated!"
Unlocked: Clear Mission 1, any objective
Character: Sabrina
Upgrades Applied: Materia
On Radio: Gary
Mission: Destroy all of the guard robots.
Detail: For this mission, your goal is quite simple. Just destroy all of the guard robots. It's not an easy task for a stage so complex, but if you manage to destroy them all, you clear the mission.
Challenge Mode: A time limit of 11:00 is in place.
Mission 3: "Why is this place still wired to the Star City security system? Even one simple punch will trigger alarms!"
Unlocked: Clear Mission 1, any objective, with silver-star rank, Clear Mission 2
Character: Byron
Upgrades Applied: Chaos Drives
On Radio: Cynthia
Mission: Reach the Mega Chaos without using any attacks.
Detail: For this mission, your goal is to get through this stage without using an attack of any sort. You punch, you fail, even if you aren't near any enemies. You use a Pokémon attack, you fail, even if there's no target. As if playing pacifist weren't hard enough, this stage has been reworked so that it's even tougher to cross! If you manage to reach the Mega Chaos without attacking, you clear the mission.
Challenge Mode: In addition to not using attacks, your health must also not drop below half.
Mission 4: "How in the world did the Go-Rock Squad know about this place in order to try to hold some jam session here?"
Unlocked: Clear Mission 1, any objective, with gold-star rank, Clear Mission 3
Character: Jasmine
Upgrades Applied: Tanks
On Radio: Lance
Mission: Confiscate all musical instruments.
Detail: Meteor Base. Sealed off after an incident killed off a researcher. No evil team knows of its existence, right? Right? Wrong. One of the Go-Rock Quads claims to have known Yuriko Hartache and knows of the Meteor Base location. As such, the Go-Rock Squad has decided to hold a jam session in the old base! As it turns out, the jam session will be generating enough power to charge up a laser strong enough to wipe out any location in Fiore, and you've been hired to stop the jam before it begins. There are 104 pieces of equipment to be used in this jam session. They are as follows: 26 non-bass guitars, 26 bass guitars, 26 drum sets, 25 microphones, and 1 violin. You'll have to use the action button to grab the equipment, but that shouldn't be too difficult since they're sizable enough to be visible easily. Once you've seized all 104 pieces of equipment, you've cleared the mission.
Challenge Mode: A time limit of 15:00 is in place.
Special Mission: "How did Team Aqua find this place?!"
Unlocked: From start
Game Save: Pokémon Box: Ruby & Sapphire (GC)
Character: Cissy
Upgrades Applied: None
On Radio: Drake-OI
Mission: Destroy all 100 Team Aqua robots.
Detail: Team Aqua has somehow managed to find a way into this place and has let 100 of their robots into this place. The robots are all top-tiers of each of their models, and getting past 100 robots is easier said than done with healing far and few between. If you manage to destroy all 100 robots with the same life, you've cleared the mission.
Challenge Mode: Cissy is wearing an Inhibit Belt, and a time limit of 12:45 is in place.
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Post by Sunflora Azumarill on Mar 12, 2011 20:55:56 GMT -5
COSMIC FLOWER
Mission 1: "Make the S rank!"
Unlocked: Clear Mission 1 of a Fourth Stage using an objective leading to Cosmic Flower
Character: Choice
Upgrades Applied: Tanks
On Radio: Cynthia; V.E.R.I.C.A.S. (only if playing as Cynthia)
Mission: Get enough points in this stage to attain at least an S rank.
Detail: In this mission, your goal is to make it through the regular mission while scoring enough points to attain a high rank. In this mission, you get points for defeating enemies and completing objectives. Points are displayed where you'd normally find the clock in a timed objective. At the end of the stage, the points you got during the mission, as well as bonus points based on time taken and remaining health, are added up and you'll be given your ranking. If that ranking is at least S, you clear the mission.
Challenge Mode: You're given the Jenny Mode time limit of 8:45 to complete the mission. Use the Select button to switch the time display with the points display and vice versa.
Mission 2: "Carry the flag through this madhouse!"
Unlocked: Clear Mission 1, any objective
Character: Luka
Upgrades Applied: Tanks
On Radio: Shingo
Mission: Reach the shuttle with the flag in tow.
Detail: In this mission, your goal is to grab a flag, then carry it through this wacky garden all the way to the shuttle station. Although it's picked up by simply touching it, it's dropped in the same way the Manaphy Egg is in Mission 2 of Ocean Liner. Like the Manaphy Egg, enemies can also pick up the flag. Unlike the Manaphy Egg, an enemy grabbing the flag is not automatic mission failure, they'll try to get the flag off the stage so that you do fail, and they drop the flag the same way you can. If the flag falls off the stage, you fail. Only by reaching the shuttle station with the flag can you clear the mission.
Challenge Mode: A time limit of 9:00 is in place.
Mission 3: "Defeat 150 Draco guards!"
Unlocked: Clear Mission 1, any objective, with silver-star rank, Clear Mission 2
Character: Crasher Wake
Upgrades Applied: Tanks
On Radio: Cynthia
Mission: Defeat 150 Team Draco guards.
Detail: In this mission, your goal is to defeat all 150 Team Draco guards that appear in this stage for this mission. If you manage to defeat them all, you clear the mission. The shuttle station is out of service in this mission, so you can't actually use it here, thus you don't have to even worry about seeing Space Genesis...
Challenge Mode: The Team Draco guards are replaced with Team Draco Grunts from Automation Tower.
Mission 4: "Team Plasma's machinery must be destroyed! Can you do it without becoming poisoned?"
Unlocked: Clear Mission 1, any objective, with gold-star rank, Clear Mission 3
Character: Clair
Upgrades Applied: Materia
On Radio: Lance
Mission: Destroy all Team Plasma robots without becoming poisoned.
Detail: In this mission, you're contending with Team Plasma's robots here. Your mission is simply to defeat them all. However, there's a catch. If you become poisoned through any means, you fail the mission. Since some of the robots have had their arsenal amended here to include poisoning, that's not an easy task. In fact, there are 5 attacks exclusive to this mission that Team Plasma's robots use. Here's a list of them and who use them.
Attack 1: Poison Pulse – Discharges a green shockwave that has a high chance (50% to be exact) of inflicting poison if hit by the attack. <40 damage, may also poison> Used by: Manectric Chargers and Snapsparkers
Attack 2: Burn Laser – Fires a wide red-hot laser that moves back and forth and has a high chance (50% to be exact) of inflicting a burn. <40 damage, may also burn> Used by: Manectric Chargers and Magneton Shields
Attack 3: Freeze Pulse – Discharges an ice blue shockwave that travels forward and slowly, but if the attack does connect, it will freeze you. <40 damage, also freezes> Used by: Manectric Chargers and Porygon2 Troopers
Attack 4: Plasma Stun – Fires a blast of yellow plasma similar to a charged Mega Buster shot that has a high chance (50% to be exact) of paralyzing you. <40 damage, may also paralyze> Used by: Manectric Chargers and Electrode Bombs
Attack 5: Psycho Pulse – Discharges a violet-colored shockwave that has a high chance (50% to be exact) of causing disorientation if hit by the attack. <40 damage, may also disorient> Used by: Manectric Chargers and Metang Carriers
About half of all the Manectric Chargers use Poison Pulse as their attack. Also, the Metang Carriers in this mission teleport in mostly Manectric Chargers w/Poison Pulse and Snapsparkers if you're caught in their holo-scanners. If you can destroy all of the robots, you've cleared the mission.
Challenge Mode: You fail if you become affected by any status condition (burn, poison, paralysis, freeze, disorientation). Additionally, Clair is wearing an Inhibit Belt.
Special Mission: "Don't let Team Flora destroy the gigaseed crop!"
Unlocked: From start
Game Save: Pokémon Channel (GC)
Character: Aaron
Upgrades Applied: None
On Radio: Cynthia
Mission: Defeat the Team Flora Grunts and protect 75% or more of the Star City gigaseed crop.
Detail: Looks like Team Flora's found their way here and has started hacking away at the crop of Star City gigaseed! There are 75 Team Flora Grunts here, and your goal is to defeat all of them before they manage to destroy 25% of the gigaseed harvest. If Team Flora manages to destroy enough gigaseed so that less than 75% of the crop remains, you fail the mission. You only clear the mission if you defeat all 75 Grunts with the same life while keeping 75% or more of the gigaseed crop intact.
Challenge Mode: A time limit of 10:30 is in place, and the protection quota increases to 90%.
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Post by Sunflora Azumarill on Mar 12, 2011 21:00:01 GMT -5
STAR DATABASE
Mission 1: "Make the S rank!"
Unlocked: Clear Mission 1 of a using an objective leading to Star Database
Character: Choice
Upgrades Applied: Tanks
On Radio: Cynthia; V.E.R.I.C.A.S. (only if playing as Cynthia)
Mission: Get enough points in this stage to attain at least an S rank.
Detail: In this mission, your goal is to make it through the regular mission while scoring enough points to attain a high rank. In this mission, you get points for defeating enemies and completing objectives. Points are displayed where you'd normally find the clock in a timed objective. At the end of the stage, the points you got during the mission, as well as bonus points based on time taken and remaining health, are added up and you'll be given your ranking. If that ranking is at least S, you clear the mission.
Challenge Mode: You're given the Jenny Mode time limit of 10:00 to complete the mission. Use the Select button to switch the time display with the points display and vice versa.
Mission 2: "Grandpa tells me this data's not worth keeping. Delete it any way you see fit."
Unlocked: Clear Mission 1, any objective
Character: Blaine
Upgrades Applied: Tanks
On Radio: Gary
Mission: Destroy the Data Stations.
Detail: The Data Station. An indestructible obstacle that keeps the data systems running. Or are they indestructible? As it turns out, Blaine has been given six Dynamite Packs confiscated from Team Draco. These Dynamite Packs are highly destructive and can destroy pretty much any obstacle it hits, but it can only destroy one "indestructible" obstacle...a Data Station. If a Dynamite Pack hits a Data Station, the Data Station is destroyed. For this mission, your goal is to use these Dynamite Packs to destroy the Data Stations. A Dynamite Pack is thrown by simply pressing the action button. Once you've blown up all six Data Stations, you've cleared the mission. If a Dynamite Pack is wasted in a way you can't blow up all of the Data Stations, you fail the mission upon running out of Dynamite Packs.
Challenge Mode: A time limit of 9:00 is in place.
Mission 3: "Defeat 150 Draco guards!"
Unlocked: Clear Mission 1, any objective, with silver-star rank, Clear Mission 2
Character: Volkner
Upgrades Applied: Tanks
On Radio: Cynthia
Mission: Defeat 150 Team Draco guards.
Detail: In this mission, your goal is to defeat all 150 Team Draco guards that appear in this stage for this mission. If you manage to defeat them all before reaching the final transport, you clear the mission. You fail the mission if you use the final transport.
Challenge Mode: The Team Draco guards are replaced with Team Draco Grunts from Automation Tower.
Mission 4: "We can't let Team Galactic get any of the data!"
Unlocked: Clear Mission 1, any objective, with gold-star rank, Clear Mission 3
Character: Karen
Upgrades Applied: Tanks
On Radio: Lance
Mission: Keep Team Galactic from uploading information from the Data Stations. Employ any methods necessary.
Detail: In this mission, the Data Stations start out activated. However, your goal is to make sure Team Galactic doesn't get any information from the database. The Data Stations have been weakened slightly defensively so that one can now be destroyed by several strong attacks. Some of the paths have been retooled as well, to your advantage. Upon reaching a Data Station, there are two courses of action you can take to keep Team Galactic from using it. One's deactivating it. Another is destroying it. A third is waiting for a Galactic Commander to show up and defeating them one by one (if you beat a Galactic Commander, they'll leave the scene and not reappear). Galactic Commanders leave the starting gate at different intervals; Mars at 1:30, Jupiter at 3:00, Saturn at 4:30. If you leave a Data Station alone and Team Galactic reaches it, they'll use it, download some of the data, you fail the mission. Upon either deactivating/destroying all six Data Stations or defeating all three Galactic Commanders, you clear the mission.
Challenge Mode: Galactic Commanders will return to the starting gate upon being defeated, and leave 3:00 after the last defeat. Additionally, the Data Stations resume their previous defenses, which means they can't be destroyed by ordinary means. However, Galactic Commanders drop a Dynamite Pack when defeated.
Special Mission: "How will the Pulse fare against the Rock?"
Unlocked: From start
Game Save: Mega Man X Command Mission (GC)
Character: Pulseman
Upgrades Applied: Materia
On Radio: Prof. Oak
Mission: Reach the transport before X. Neither contender may lose all HP.
Detail: Pulseman has often been compared to various forms of Mega Man, but this is actually the first chance he gets to challenge one! This challenge is a race against Mega Man X, the first to the transport wins. X won't attack often, but he might attack to try to trim your lead or blow away an obstacle hindering his path. Keep in mind that hit points are still in play, and the mission fails if either contender hits zero HP. If Pulseman is the first to the transport--not an easy feat since Pulseman's stats are stacked heavily toward Power--you clear the mission.
Challenge Mode: X attacks often.
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