Post by Sunflora Azumarill on Jul 14, 2007 5:25:34 GMT -5
This is an episodic saga that spans all sets in this series from EX: Orange League to the end. Each block is transmitted separately, but the blocks must be taken in order to see the saga through from beginning to end. You play as many trainers through this saga, but they'll be unlocked as you go along. After transmitting the episode as well as any progress you've gained so far, you select an open area in the episode, as well as a character unless it's your first time through Area 1 of the episode (in which case you must make it through with a chosen character before you can use anyone else). The game is played from the first-person perspective on the top screen. The bottom screen shows a map of the current area on the left side as well as a timer during timed objectives (such as the bomb escort in Forest Highway or the main objective of Green Hill). Anytime you quit or at the end of an episode, you'll be shown a password. This is a password that allows you to continue your progress in an episode as well as go back to prior episodes with characters from later episodes (i.e. Brock in Episode 1, Falkner in Episode 3, etc.), as well as move on to the next episode if you've finished an episode.
Characters unlocked at the end of an area can be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 2 Area 1, you can then take Erika to, say, Episode 1 Area 2 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take Koga to, say, Episode 1 Area 3 until you enter Episode 3 Area 2 to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in Final Episode Area 3, in which case you can only take them back to previous missions).
When you start the game, you’ll see an amazing game cinema (which can be skipped by pressing A), then go to a title screen. From there, press Start and you’ll go to the menu screen. Here, there are four options; “Story”, “Arena”, “Options”, and “Extras”. When you first start the game, you’ll only be able to select “Story”, which is the main game, and “Options”. If you select Story, you’ll go to an Episode Select screen. From there, you can choose an Episode that you have accessed or completed. By selecting the episode, you’ll go to an Area Select screen, where you can choose any stages of that episode that you have accessed or completed. Once you have selected a stage, you’ll go to a Character Select screen, where you must now select a character to use (unless it's your first time through Area 1 of the episode). The names for each Episode are listed below:
EPISODE 1: MAGMA VOLCANO BASE
Necessary Cards: Cissy's Kyogre, Cissy's Suicune, Danny's Groudon, Drake's Ho-Oh, Drake's Lugia, Drake's Rayquaza, Drake's Munchlax, Rudy's Raikou, Rudy's Zapdos (all EX: Orange Islands)
EPISODE 2: AQUA OCEAN BASE
Necessary Cards: Blaine's Entei, Blaine's Ho-Oh, Blaine's Moltres, Brock's Groudon, Brock's Regirock, Erika's Celebi, Lt. Surge's Raikou, Lt. Surge's Zapdos, Misty's Kyogre, Brock's Bonsly (all EX: Kanto League Tier 1)
EPISODE 3: FLORA JUNGLE BASE
Necessary Cards: Giovanni's Groudon, Giovanni's Mewtwo, Sabrina's Celebi, Sabrina's Deoxys, Sabrina's Jirachi, Sabrina's Latias, Sabrina's Latios, Sabrina's Lugia, Sabrina's Mew, Sabrina's Mewtwo, Aeris's Munchlax, Sabrina's Mime Jr. (all EX: Kanto League Tier 2)
EPISODE 4: GUN HQ
Necessary Cards: Lance's Latias, Lance's Latios, Lance's Rayquaza, Lorelei's Articuno, Lorelei's Regice, Lorelei's Weavile (all EX: Kanto League Tier 3)
EPISODE 5: ROCKET EMPIRE
Necessary Cards: Falkner's Articuno, Falkner's Ho-Oh, Falkner's Lugia, Falkner's Moltres, Falkner's Rayquaza, Falkner's Zapdos (all EX: Johto League Tier 1)
EPISODE 6: PLASMA POWER PLANT
Necessary Cards: Clair's Latias, Clair's Latios, Clair's Rayquaza, Jasmine's Jirachi, Jasmine's Registeel, Pryce's Articuno, Pryce's Regice, Pryce's Suicune, Will's Celebi, Will's Jirachi, Will's Mew, Will's Mewtwo (all EX: Johto League Tier 2)
EPISODE 7: CIPHER SHADOW REALM
Necessary Cards: Karen's Weavile, Morty's Mime Jr. (both EX: Johto League Tier 1), Pryce's Weavile, Will's Mime Jr., Whitney's Munchlax (all EX: Johto League Tier 2)
EPISODE 8: TURK DOMAIN
Necessary Cards: Flannery's Entei, Flannery's Ho-Oh, Flannery's Moltres, Roxanne's Groudon, Roxanne's Regirock, Wattson's Raikou, Wattson's Zapdos, Winona's Articuno, Winona's Ho-Oh, Winona's Lugia, Winona's Moltres, Winona's Rayquaza, Winona's Zapdos (all EX: Hoenn League Tier 1)
EPISODE 9: SNAGEM SHUTTLE RECOVERY
Necessary Cards: Drake's Latias, Drake's Latios, Drake's Rayquaza, Glacia's Articuno, Glacia's Regice, Jason's Celebi, Steven's Jirachi, Steven's Registeel, Tate & Liza's Celebi, Tate & Liza's Deoxys Tate & Liza's Jirachi, Tate & Liza's Latias, Tate & Liza's Latios, Tate & Liza's Lugia, Tate & Liza's Mew, Tate & Liza's Mewtwo, Wallace's Kyogre, Wallace's Suicune (all EX: Hoenn League Tier 2)
EPISODE 10: DRACO SPACE
Norman's Munchlax, Roxanne's Bonsly, Sidney's Weavile (all EX: Hoenn League Tier 1), Glacia's Weavile, Tate & Liza's Mime Jr. (both EX: Hoenn League Tier 2)
There is also a “Rewards” option where you can check out what you have collected from completing a stage or an Episode.
If you go to Options, you’ll have a number of options to choose from to adjust the game to your liking. The options below are:
Music: Adjust the music volume (comes with a Mute option)
Audio: Adjust the audio volume (comes with a Mute option)
Setup: Adjust the TV’s sound setup (if using a Wii) (the options are Mono, Stereo, or None)
Audio Language: Change the language of the game audio (the choices are English or Japanese)
Text Language: Change the language of the game text (from English, Japanese, Spanish, French, or German)
Subtitle Text: Choose whether or not you want subtitle text displayed below on or off (the choices are On or Off)
Color Test: Goes to a rainbow-colored screen where you can check to adjust the TV’s colors (if using a Wii)
Bright Test: Goes to a screen with three squares you can check to adjust the TV’s brightness (if using a Wii)
Tint Test: Goes to a picture of the game cover where you can check to adjust the TV’s tinting (if using a Wii)
Sharp Test: Goes to a picture of the game cover where you can check to adjust the TV’s sharpness (if using a Wii)
Game Data: Check the data for the game. Here, you can choose to erase game data, copy it from the DS to the Wii and vice versa, or move the data from the DS to the Wii and vice versa.
Return: Go back to the Menu Screen
Pokémon Peace Squad is also compatible with the Nintendo Wii. Each episode, when downloaded to a Wii, saves to the flash memory (although a high-capacity SD card is recommended). You can play each episode like a Virtual Console game, and select either the Normal mode or the Jenny mode if you've unlocked the Jenny Mode (transmit just the passwords for Jenny Mode to unlock it for all episodes). The game is played using a Gamecube or Wii Classic controller. The Control Pad controls from the DS are now on the right analog stick, the touchscreen controls from the DS are now on the left analog stick. All other controls are the same. Game progress saves to the flash memory. Rewards are downloaded using passwords saved to the game progress file; these can be viewed by selecting "Rewards" from the stage selection. When handling data, refer to the Options above.
Characters unlocked at the end of an area can be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 2 Area 1, you can then take Erika to, say, Episode 1 Area 2 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take Koga to, say, Episode 1 Area 3 until you enter Episode 3 Area 2 to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in Final Episode Area 3, in which case you can only take them back to previous missions).
When you start the game, you’ll see an amazing game cinema (which can be skipped by pressing A), then go to a title screen. From there, press Start and you’ll go to the menu screen. Here, there are four options; “Story”, “Arena”, “Options”, and “Extras”. When you first start the game, you’ll only be able to select “Story”, which is the main game, and “Options”. If you select Story, you’ll go to an Episode Select screen. From there, you can choose an Episode that you have accessed or completed. By selecting the episode, you’ll go to an Area Select screen, where you can choose any stages of that episode that you have accessed or completed. Once you have selected a stage, you’ll go to a Character Select screen, where you must now select a character to use (unless it's your first time through Area 1 of the episode). The names for each Episode are listed below:
EPISODE 1: MAGMA VOLCANO BASE
Necessary Cards: Cissy's Kyogre, Cissy's Suicune, Danny's Groudon, Drake's Ho-Oh, Drake's Lugia, Drake's Rayquaza, Drake's Munchlax, Rudy's Raikou, Rudy's Zapdos (all EX: Orange Islands)
EPISODE 2: AQUA OCEAN BASE
Necessary Cards: Blaine's Entei, Blaine's Ho-Oh, Blaine's Moltres, Brock's Groudon, Brock's Regirock, Erika's Celebi, Lt. Surge's Raikou, Lt. Surge's Zapdos, Misty's Kyogre, Brock's Bonsly (all EX: Kanto League Tier 1)
EPISODE 3: FLORA JUNGLE BASE
Necessary Cards: Giovanni's Groudon, Giovanni's Mewtwo, Sabrina's Celebi, Sabrina's Deoxys, Sabrina's Jirachi, Sabrina's Latias, Sabrina's Latios, Sabrina's Lugia, Sabrina's Mew, Sabrina's Mewtwo, Aeris's Munchlax, Sabrina's Mime Jr. (all EX: Kanto League Tier 2)
EPISODE 4: GUN HQ
Necessary Cards: Lance's Latias, Lance's Latios, Lance's Rayquaza, Lorelei's Articuno, Lorelei's Regice, Lorelei's Weavile (all EX: Kanto League Tier 3)
EPISODE 5: ROCKET EMPIRE
Necessary Cards: Falkner's Articuno, Falkner's Ho-Oh, Falkner's Lugia, Falkner's Moltres, Falkner's Rayquaza, Falkner's Zapdos (all EX: Johto League Tier 1)
EPISODE 6: PLASMA POWER PLANT
Necessary Cards: Clair's Latias, Clair's Latios, Clair's Rayquaza, Jasmine's Jirachi, Jasmine's Registeel, Pryce's Articuno, Pryce's Regice, Pryce's Suicune, Will's Celebi, Will's Jirachi, Will's Mew, Will's Mewtwo (all EX: Johto League Tier 2)
EPISODE 7: CIPHER SHADOW REALM
Necessary Cards: Karen's Weavile, Morty's Mime Jr. (both EX: Johto League Tier 1), Pryce's Weavile, Will's Mime Jr., Whitney's Munchlax (all EX: Johto League Tier 2)
EPISODE 8: TURK DOMAIN
Necessary Cards: Flannery's Entei, Flannery's Ho-Oh, Flannery's Moltres, Roxanne's Groudon, Roxanne's Regirock, Wattson's Raikou, Wattson's Zapdos, Winona's Articuno, Winona's Ho-Oh, Winona's Lugia, Winona's Moltres, Winona's Rayquaza, Winona's Zapdos (all EX: Hoenn League Tier 1)
EPISODE 9: SNAGEM SHUTTLE RECOVERY
Necessary Cards: Drake's Latias, Drake's Latios, Drake's Rayquaza, Glacia's Articuno, Glacia's Regice, Jason's Celebi, Steven's Jirachi, Steven's Registeel, Tate & Liza's Celebi, Tate & Liza's Deoxys Tate & Liza's Jirachi, Tate & Liza's Latias, Tate & Liza's Latios, Tate & Liza's Lugia, Tate & Liza's Mew, Tate & Liza's Mewtwo, Wallace's Kyogre, Wallace's Suicune (all EX: Hoenn League Tier 2)
EPISODE 10: DRACO SPACE
Norman's Munchlax, Roxanne's Bonsly, Sidney's Weavile (all EX: Hoenn League Tier 1), Glacia's Weavile, Tate & Liza's Mime Jr. (both EX: Hoenn League Tier 2)
There is also a “Rewards” option where you can check out what you have collected from completing a stage or an Episode.
If you go to Options, you’ll have a number of options to choose from to adjust the game to your liking. The options below are:
Music: Adjust the music volume (comes with a Mute option)
Audio: Adjust the audio volume (comes with a Mute option)
Setup: Adjust the TV’s sound setup (if using a Wii) (the options are Mono, Stereo, or None)
Audio Language: Change the language of the game audio (the choices are English or Japanese)
Text Language: Change the language of the game text (from English, Japanese, Spanish, French, or German)
Subtitle Text: Choose whether or not you want subtitle text displayed below on or off (the choices are On or Off)
Color Test: Goes to a rainbow-colored screen where you can check to adjust the TV’s colors (if using a Wii)
Bright Test: Goes to a screen with three squares you can check to adjust the TV’s brightness (if using a Wii)
Tint Test: Goes to a picture of the game cover where you can check to adjust the TV’s tinting (if using a Wii)
Sharp Test: Goes to a picture of the game cover where you can check to adjust the TV’s sharpness (if using a Wii)
Game Data: Check the data for the game. Here, you can choose to erase game data, copy it from the DS to the Wii and vice versa, or move the data from the DS to the Wii and vice versa.
Return: Go back to the Menu Screen
Pokémon Peace Squad is also compatible with the Nintendo Wii. Each episode, when downloaded to a Wii, saves to the flash memory (although a high-capacity SD card is recommended). You can play each episode like a Virtual Console game, and select either the Normal mode or the Jenny mode if you've unlocked the Jenny Mode (transmit just the passwords for Jenny Mode to unlock it for all episodes). The game is played using a Gamecube or Wii Classic controller. The Control Pad controls from the DS are now on the right analog stick, the touchscreen controls from the DS are now on the left analog stick. All other controls are the same. Game progress saves to the flash memory. Rewards are downloaded using passwords saved to the game progress file; these can be viewed by selecting "Rewards" from the stage selection. When handling data, refer to the Options above.