Post by Sunflora Azumarill on Jun 30, 2014 19:39:30 GMT -5
Pokémon Peace Squad Crystal Freeze (Released November 8, 2014)
Rated T: Cartoon Violence, Crude Humor, Mild Language, Mild Lyrics, Suggestive Themes
This piece of data is an episodic saga that spans all sets in this series from EX: D&P (----------) to the end and is the eighth installment in the Pokémon Peace Squad series. What starts off as a typical day in the Kalos region is thrown into chaos when a huge ship descends from the skies above the region, bringing with it several gigantic landmasses. In the crisis that has befallen Kalos, a scientist by the name of Prof. Freonia has come to the Pokémon Peace Squad's aid and is assisting Prof. Oak with the ship. As it turns out, the ship's landmasses are part of what was once called the Megime Empire, a civilization that was based in various parts of the world about a century ago, but disappeared. After doing so, objects called Time Crystals appeared, which happen to be linked to Mega Stones and Mega forms. With no time to lose, the Pokémon Peace Squad swings into action to investigate the matter of the mystery ship and the Megime Empire. However, a villainous group by the name of Team Crystal is also attempting to unlock the secrets of the Megime Empire for their goals. This game requires the use of a Wii U in order to play it. The blocks are transmitted four at a time, but the blocks must be cleared to see the saga through from beginning to end. You'll be able to select from a number of Episodes to go through, with their difficulty increasing with each one cleared, and more will be unlocked as they're cleared. You play as many characters through this saga, but they'll be unlocked as you go along. After transmitting the episode as well as any progress you've gained so far, you select an open area in the episode, as well as a character unless it's your first time through Area 1 of the episode (in which case you must make it through with a chosen character before you can use anyone else). The game is usually played in the first-person perspective, but sometimes the screen will shift to a 2D view much like in Sonic Unleashed. There is a scoring system in the upper-left hand corner of the screen along with a health meter underneath it. In timed objectives, a timer will also appear in the upper right-hand corner. If you're using a DS or 3DS as a game controller, the top screen shows a map of the current area and a health meter, a scoring system, and timer during timed objectives on the bottom screen. (The top screen is in 3D if you're using a 3DS.) If you're using a Wii U GamePad as a controller, the screen shows a map of the current area and you'll be able to switch over to a screen that shows a health meter, a scoring system, a picture and description of the character you're using, as well as a timer during timed objectives. Also when using a Wii U GamePad as a controller, when inside some areas, the screen switches over to the inside of whatever you're in (this is also so when using a DS or 3DS). The left analog stick allows you to move your character. The right analog stick allows your character to look up and down, and strafe left and right. The L and R buttons allow your character to use an attack from one of their Pokémon. (Pryce, Clemont, Liza, Sonrisa, Duplica, Samantha, Lunick, Solana, Jackie, and others only have Pokémon actions on L; those characters instead have alternate R actions.) The A button jumps, the B button punches, and the Y button grabs most obstacles. The X button is an action button that's mostly used for defense. Right Z can be used to bring up the map if you're not using a DS, 3DS, or Wii U GamePad as a controller. If you're using Tate & Liza, there is also another important button in this game, Select, which allows you to change the lead sister. This game is in HD, is 3D TV compatible, and uses 3DS-based special features. All data except the savefile data must be saved to SD cards of 4GB or more (with "GB" in figures like 4GB standing for "gigabytes"). For the savefile itself, it cannot be moved onto an SD card. The savefile handles holding all save data.
Characters unlocked at the end of an area can then be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 6 Area 1, you can take (-----) to, say, Episode 4 Area 3 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take (-----) to, say, Episode 3 Area 2 until you enter Episode - Area - to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in Final Episode Area 3, in which case you can only take them back to previous missions).
Rated T: Cartoon Violence, Crude Humor, Mild Language, Mild Lyrics, Suggestive Themes
This piece of data is an episodic saga that spans all sets in this series from EX: D&P (----------) to the end and is the eighth installment in the Pokémon Peace Squad series. What starts off as a typical day in the Kalos region is thrown into chaos when a huge ship descends from the skies above the region, bringing with it several gigantic landmasses. In the crisis that has befallen Kalos, a scientist by the name of Prof. Freonia has come to the Pokémon Peace Squad's aid and is assisting Prof. Oak with the ship. As it turns out, the ship's landmasses are part of what was once called the Megime Empire, a civilization that was based in various parts of the world about a century ago, but disappeared. After doing so, objects called Time Crystals appeared, which happen to be linked to Mega Stones and Mega forms. With no time to lose, the Pokémon Peace Squad swings into action to investigate the matter of the mystery ship and the Megime Empire. However, a villainous group by the name of Team Crystal is also attempting to unlock the secrets of the Megime Empire for their goals. This game requires the use of a Wii U in order to play it. The blocks are transmitted four at a time, but the blocks must be cleared to see the saga through from beginning to end. You'll be able to select from a number of Episodes to go through, with their difficulty increasing with each one cleared, and more will be unlocked as they're cleared. You play as many characters through this saga, but they'll be unlocked as you go along. After transmitting the episode as well as any progress you've gained so far, you select an open area in the episode, as well as a character unless it's your first time through Area 1 of the episode (in which case you must make it through with a chosen character before you can use anyone else). The game is usually played in the first-person perspective, but sometimes the screen will shift to a 2D view much like in Sonic Unleashed. There is a scoring system in the upper-left hand corner of the screen along with a health meter underneath it. In timed objectives, a timer will also appear in the upper right-hand corner. If you're using a DS or 3DS as a game controller, the top screen shows a map of the current area and a health meter, a scoring system, and timer during timed objectives on the bottom screen. (The top screen is in 3D if you're using a 3DS.) If you're using a Wii U GamePad as a controller, the screen shows a map of the current area and you'll be able to switch over to a screen that shows a health meter, a scoring system, a picture and description of the character you're using, as well as a timer during timed objectives. Also when using a Wii U GamePad as a controller, when inside some areas, the screen switches over to the inside of whatever you're in (this is also so when using a DS or 3DS). The left analog stick allows you to move your character. The right analog stick allows your character to look up and down, and strafe left and right. The L and R buttons allow your character to use an attack from one of their Pokémon. (Pryce, Clemont, Liza, Sonrisa, Duplica, Samantha, Lunick, Solana, Jackie, and others only have Pokémon actions on L; those characters instead have alternate R actions.) The A button jumps, the B button punches, and the Y button grabs most obstacles. The X button is an action button that's mostly used for defense. Right Z can be used to bring up the map if you're not using a DS, 3DS, or Wii U GamePad as a controller. If you're using Tate & Liza, there is also another important button in this game, Select, which allows you to change the lead sister. This game is in HD, is 3D TV compatible, and uses 3DS-based special features. All data except the savefile data must be saved to SD cards of 4GB or more (with "GB" in figures like 4GB standing for "gigabytes"). For the savefile itself, it cannot be moved onto an SD card. The savefile handles holding all save data.
Characters unlocked at the end of an area can then be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 6 Area 1, you can take (-----) to, say, Episode 4 Area 3 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take (-----) to, say, Episode 3 Area 2 until you enter Episode - Area - to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in Final Episode Area 3, in which case you can only take them back to previous missions).