Post by Sunflora Azumarill on May 28, 2017 12:40:40 GMT -5
Pokémon Peace Squad: Ultra Revival
Rated T: Cartoon Violence, Crude Humor, Mild Language, Mild Lyrics, Suggestive Themes
Pokémon Peace Squad: Ultra Revival is the ninth installment in the Pokémon Peace Squad series and requires the Nintendo Switch in order to play it. The Pokémon Peace Squad is still active, but is faced with a danger unlike any other has entered this world, inter-dimensional beings of extraordinary power that could threaten humans, Pokémon, and more, given the classification of Ultra Beasts by Guardian Units of Nations. These creatures have been taken control of by Team Rocket and Giovanni, who have used them to conquer the world! With Giovanni rendering the world defenseless against these destructive adversaries, he's given the world the option to surrender, the alternative being to perish, and has already targeted the Pokémon Peace Squad and their allies, reducing them to remnants. Several other villainous groups have already taken up Giovanni's offer to join him, while others, still oppose him, attracted by the presence of the Ultra Beasts, which they plan on using for their own ends. What's left of the Pokémon Peace Squad and their allies have formed a rebellion against Team Rocket's regime, and are backed by an organization called the Aether Foundation, who has devoted themselves to figuring out the Ultra Beasts' secrets and freeing them from Team Rocket's control. With times at their darkest, the Pokémon Peace Squad will have to be ready to combat this new nemesis and liberate the world from Giovanni's grasp.
You play as many characters through this saga, but they'll be unlocked as you go along. You'll be able to select from a number of Episodes to go through, with their difficulty increasing with each one cleared, and more will be unlocked as they're cleared. You select an open area in the episode, as well as a character unless it's your first time through Area 1 of the episode (in that case you must make it through with a chosen character before you can use anyone else). The game is usually played in the third-person perspective. There is a scoring system in the upper-left hand corner of the screen along with a health meter underneath it. In timed objectives, a timer will also appear in the upper right-hand corner. The left analog stick allows you to move your character. The right analog stick allows your character to look up and down, and strafe left and right. The L and R buttons allow your character to use an attack from one of their Pokémon. (Several characters only have Pokémon actions on L; those characters instead use alternate R actions.) The A button jumps, the B button punches, and the Y button grabs most obstacles. The X button is an action button that's mostly used for defense, but also allows for your character to use a super-powerful move called a Z-Move once it's available. Right Z is used to bring up the map when needed. If you're using paired characters such as Tate & Liza, there is also another important button in this game, Select, which allows you to change the lead character. This game is in HD and is 3D TV compatible. All data except the savefile data must be saved to SD cards of 4GB or more (with "GB" in figures like 4GB standing for "gigabytes"). For the savefile itself, it cannot be moved onto an SD card. The savefile handles holding all save data.
Characters unlocked at the end of an area can then be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 3 Area 1, you can take Mallow to, say, Episode 2 Area 2 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take Kiawe to, say, Episode 3 Area 2 until you enter Episode 4 Area 1 to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in the final stage, in which case you can only take them back to previous missions).
Rated T: Cartoon Violence, Crude Humor, Mild Language, Mild Lyrics, Suggestive Themes
Pokémon Peace Squad: Ultra Revival is the ninth installment in the Pokémon Peace Squad series and requires the Nintendo Switch in order to play it. The Pokémon Peace Squad is still active, but is faced with a danger unlike any other has entered this world, inter-dimensional beings of extraordinary power that could threaten humans, Pokémon, and more, given the classification of Ultra Beasts by Guardian Units of Nations. These creatures have been taken control of by Team Rocket and Giovanni, who have used them to conquer the world! With Giovanni rendering the world defenseless against these destructive adversaries, he's given the world the option to surrender, the alternative being to perish, and has already targeted the Pokémon Peace Squad and their allies, reducing them to remnants. Several other villainous groups have already taken up Giovanni's offer to join him, while others, still oppose him, attracted by the presence of the Ultra Beasts, which they plan on using for their own ends. What's left of the Pokémon Peace Squad and their allies have formed a rebellion against Team Rocket's regime, and are backed by an organization called the Aether Foundation, who has devoted themselves to figuring out the Ultra Beasts' secrets and freeing them from Team Rocket's control. With times at their darkest, the Pokémon Peace Squad will have to be ready to combat this new nemesis and liberate the world from Giovanni's grasp.
You play as many characters through this saga, but they'll be unlocked as you go along. You'll be able to select from a number of Episodes to go through, with their difficulty increasing with each one cleared, and more will be unlocked as they're cleared. You select an open area in the episode, as well as a character unless it's your first time through Area 1 of the episode (in that case you must make it through with a chosen character before you can use anyone else). The game is usually played in the third-person perspective. There is a scoring system in the upper-left hand corner of the screen along with a health meter underneath it. In timed objectives, a timer will also appear in the upper right-hand corner. The left analog stick allows you to move your character. The right analog stick allows your character to look up and down, and strafe left and right. The L and R buttons allow your character to use an attack from one of their Pokémon. (Several characters only have Pokémon actions on L; those characters instead use alternate R actions.) The A button jumps, the B button punches, and the Y button grabs most obstacles. The X button is an action button that's mostly used for defense, but also allows for your character to use a super-powerful move called a Z-Move once it's available. Right Z is used to bring up the map when needed. If you're using paired characters such as Tate & Liza, there is also another important button in this game, Select, which allows you to change the lead character. This game is in HD and is 3D TV compatible. All data except the savefile data must be saved to SD cards of 4GB or more (with "GB" in figures like 4GB standing for "gigabytes"). For the savefile itself, it cannot be moved onto an SD card. The savefile handles holding all save data.
Characters unlocked at the end of an area can then be used if you decide to go back to a previous area before starting the next. Example: If you clear Episode 3 Area 1, you can take Mallow to, say, Episode 2 Area 2 right away. Characters unlocked at the start of an area can't be used if you go back to a previous area before starting the area where you unlock them. Example: You can't take Kiawe to, say, Episode 3 Area 2 until you enter Episode 4 Area 1 to make him selectable. The episodes end after each third area; characters unlocked at the end of an episode can be selected if you return to that episode (or a previous one) before moving on to the next one and will be available upon finishing Area 1 of the following episode (except in the case of those unlocked in the final stage, in which case you can only take them back to previous missions).