Post by Sunflora Azumarill on Feb 27, 2008 20:05:44 GMT -5
Usually found at the end of an episode, you’ll come face to face with who is usually the leader of the team you’re facing. They attack in huge, formidable mechs and cannot just be attacked, due to the fact that they have weak spots and requite strategies in order to succeed against them. Be prepared for their attacks.
//Go-Rock Head Gordor//
Pilots: Go-Rock Cerberus
Found: Go-Rock Cave
Health: 320
Info: When you finally reach Gordor, you’ll find out that your battle with him will be much like the Egg Cerberus battle from Sonic ’06. The Go-Rock Cerberus will run around the arena and discharge such things as flames and shockwaves at you. It also jumps around and can execute a charged electrical tackle at you. If you’re not careful here, Gordor is going to literally rock you.
Extra Info: The Go-Rock Cerberus is 13.5 meters long, 9.0 meters tall, 6.0 meters wide, and weighs 16.0 tons. Unlike the actual Cerberus, the Go-Rock Cerberus does not have three heads.
Attack 1: Flame Breath – The Go-Rock Cerberus will fire a huge stream of flames in your direction that in addition to damage, also leave burn trails can burn you. <40 damage, may also burn>
Attack 2: Shockwave Pulse – Gordor will have the Cerberus launch a stream of shockwaves from its mouth towards you, which knock you back if you get hit. <40 damage>
Attack 3: Jump Crush – Gordor will jump around the area, trying to crush you. He attempts this several times and getting hit will stun you for several seconds. <50 damage>
Attack 4: Thunder Rush – Electricity surrounds the Go-Rock Cerberus and it will lock onto you before charging at you at full force with a field of electricity around it. <20 damage field, 60 damage slam>
//Dr. Wily//
Found: Wily Tower
Info: It’s good old Dr. Wily, and he brings out his fabled Skull Machine for battle. It happens to be quite formidable with all of the attacks it uses and can be hard to take down. If that’s not enough, Wily also has his annoying Skull Pod routine to bring you with all the teleporting and energy orbs. Can you take on the machine?
/Phase 1/
Pilots: Skull Machine
Health: 240
Extra Info: This version of the Skull Machine is 9.0 meters long, 4.5 meters tall, 3.0 meters tall, and weighs 10.5 tons.
Attack 1: Energy Ball – Dr. Wily will fire constant energy flares at you that can also travel up and down, making the difficult to dodge and also explode on contact. <30 damage per flare>
Attack 2: Wheel Blades – Wily will launch the spiked wheels on both sides of the Skull Machine at you. The wheels will either move forward or bounce your way. <50 damage>
Attack 3: Laser Eyes – Two large, wide lasers will be fired from the Skull Machine’s eyes as it moves left and right. The lasers also move back and forth, making them hard to dodge. <40 damage>
Attack 4: Mega Cannon – The Skull Machine’s mouth will open up, revealing an energy cannon, which will then charge up before firing a huge energy beam at you. <60 damage>
/Phase 2/
Pilots: Skull Pod
Health: 240
Extra Info: The Skull Pod has a diameter of 2.1 meters and weighs 800 kilograms. Only Dr. Wily can fit into it.
Attack 1: Energy Orb – Dr. Wily will launch four energy orbs at you that come in four colors, red, yellow, green, and blue, each with a different effect. <30 damage, also burns (red), paralyzes (yellow), disorients (green), freezes (blue)
Attack 2: Lightning Beam – Dr. Wily will charge up lightning into the sides of the saucer, then fire a large beam of lightning at the ground, sending electric waves across it. <40 damage>
Attack 3: Blade Ring – Dr. Wily launches a large bladed ring at you that expands and contracts as it moves forward, making dodging it very difficult. <40 damage>
Attack 4: Paneled Bomb – Dr. Wily fires anywhere from 4 to 8 lantern-like bombs that float for a split-second, then come flying towards you, exploding on contact. <30 damage per bomb>
//Sigma//
Found: Crashed Colony Eurasia
Info: Sigma keeps coming back again and again, taking on some powerful forms. Here, he utilizes the forms he used in Mega Man X7 and carries some powerful attacks to use against you. Perhaps the most dangerous deal with his first form is the fact he can prevent you from attacking at all. His second form happens to be quite massive and carries some more powerful attacks, making it quite a formidable foe, but Sigma is always formidable, isn’t he?
/Phase 1/
Health: 450
Attack 1: Hyper Gun - Sigma will bring out a large energy cannon and fire several blasts in your direction. These blasts cause explosions if they hit the ground or you. <30 damage>
Attack 2: Mega Laser – Sigma will produce another large cannon that will fire a huge laser at you. The attack is hard to dodge, so get out of the way beforehand. <50 damage>
Attack 3: Blast Flame – Sigma will charge up, then fire a HUGE blast of fire from his mouth. The fire acts like a beam and moved left and right in hopes of hitting you. <60 damage>
Attack 4: Viral Cannon - Sigma will produce a cannon that fires what looks like a wireframe ball. If you get hit, the attack will also cut you off from ALL moves. <40 damage>
/Phase 2/
Health: 450
Attack 1: Energy Mine – Sigma will create and then send forth several green energy mines. You can destroy these with a ranged attack, but if you don't have one, they're easy to avoid. <40 damage per mine>
Attack 2: Flame Frenzy – Sigma spins around and then fires out four large homing fireballs. These are also easily avoided by simply running around on the arena. <40 damage per fireball>
Attack 3: Laser Sweep – Sigma will get up close and then sweep the area in front of him with a large laser. Just jump or dash to get out of the way of this attack. <60 damage>
Attack 1: Power Impact – Sigma will go to a distance and rush up and punch you. This move is tough to avoid and will take away almost 1/5 of your life bar if you don't. <80 damage>
//Galactic Commander Mars//
Pilots: Galactic Ship
Found: Crazy Gadget, Galactic Base
Health: 480 (Crazy Gadget), 520 (Galactic Base)
Info: Your first Galactic Commander, Mars, attacks is a plane-like vehicle she likes to call the Galactic Ship. In addition to typical attacks that you would see on such a boss, it can detach its engines and even its wings to use as weapons, and when used as such, they can be quite powerful, so watch out.
Extra Info: The Galactic Ship is 12.0 meters long, 6.0 meters wide, 4.5 meters tall, and weighs 14.0 tons. It resembles a large plane more than it resembles a ship.
<<<<<Crazy Gadget>>>>>
Attack 1: Homing Bomb - Mars will fire a few octagonal bombs from the ship’s cannons that home in on you. If they impact you or the ground, a shockwave will run across the ground. <30 damage per bomb>
Attack 2: Gun Turrets - Mars will use the ship’s numerous gun turrets to try and shoot you up. The guns tend to follow you, making surviving them difficult. <10 damage per bullet>
Attack 3: Countdown Laser - Mars will charge up the ship’s laser cannon, which takes 10 seconds to fire, but sends out a large number of lasers once it does so. <60 damage>
Attack 4: Engine Bomber – Mars will fire one of the ship’s engines at you. Upon impact, the engine explodes and creates a huge explosion that does a huge amount of damage. <80 damage>
<<<<<Galactic Base>>>>>
Attack 1: Platform Cannon - The mech will fire out a platform with a propeller and four cannons underneath it. The cannons will fire streams of gunfire while spinning around. <10 damage per bullet>
Attack 2: Homing Bomb - Mars will fire a few octagonal bombs from the ship’s cannons that home in on you. If they impact you or the ground, a shockwave will run across the ground. <30 damage per bomb>
Attack 3: Countdown Laser - Mars will charge up the ship’s laser cannon, which takes 10 seconds to fire, but sends out a large number of lasers once it does so. <60 damage>
Attack 4: Jet Missile – Mars will discharge one of the ship’s wings at you, which follows you like a missile and will fire small missiles from the jet engine as it chases you. <30 damage per missile>
//Galactic Commander Jupiter//
Pilots: Galactic Jet
Found: Return To Space Gadget, Galactic Base
Health: 500 (Return To Space Gadget), 540 (Galactic Base)
Info: Next up on the list, Jupiter uses a much faster craft called the Galactic Jet, which while it can’t detach parts of it, it carries a large number of attacks that can do a lot of damage. It will even rely on the use of its jet engines in order to finish you off! Jupiter even carries missiles that can blast you clear off the arena!
Extra Info: The Galactic Jet is 12.0 meters long, 4.5 meters wide and tall, and weighs 11.0 tons. It can achieve speeds much higher than the Galactic Ship used by Mars.
<<<<<Return To Space Gadget>>>>>
Attack 1: Heavy Turrets – Jupiter will activate massive gun turrets on the wings of the jet, then fire them at you. The big rapid-fire bullets create explosions where they land. <15 damage per bullet>
Attack 2: Laser Cannons - The gun turrets will flip over to laser cannons and fire several large laser blasts at once towards you that are also very long. <40 damage>
Attack 3: Air Missile – Jupiter will fire a large missile at you that travels fast. You’ll need to destroy it before it reaches you or else be knocked off the path. <60 damage>
Attack 4: Boost Surge – Jupiter will turn the jet away from you and discharge a large surge of power energy from the jet that constantly flows along the path. <40 damage per second>
<<<<<Galactic Base>>>>>
Attack 1: Heavy Turrets – Jupiter will activate massive gun turrets on the wings of the jet, then fire them at you. The big rapid-fire bullets create explosion where they land. <15 damage per bullet>
Attack 2: Air Missile – Jupiter will fire a large missile at you that travels fast. You’ll need to destroy it before it reaches you or else be knocked off the path. <40 damage>
Attack 3: Paralysis Blast – Jupiter will fire several electric blasts from the jets smaller cannons that if hit by, not only do they damage, but they always paralyze you. <40 damage, also paralyzes>
Attack 4: Power Driver – Jupiter will launch a large drill-like object from the jet’s main cannon, if hit by this attack, you will suffer lots of damage. <80 damage>
//Galactic Commander Saturn//
Pilots: Galactic Tank
Found: Galactic Base (both battles)
Health: 520 (first attack), 560 (second attack)
Info: Now this will be an interesting fight, as the Galactic Tank that Saturn uses is impervious to all attacks. Instead, it relies on a cube that Saturn moves around the area that you need to use your attacks on. The tank comes with a number of cannons and the cube defends itself as well. Forget trying to take down the tank directly, as you have to take on the cube powering it.
Extra Info: The Galactic Tank is 13.5 meters long, 7.5 meters wide, 6.0 meters tall, and weighs 16.5 tons. The control cube for it is linked in a way that if it’s destroyed, the tank is destroyed as well.
<<<<<First Attack>>>>>
Attack 1: Electric Stream - The cube will discharge short electrical steams from each of the sides that in addition to damage can also cause paralysis to you if hit. <20 damage, may also paralyze>
Attack 2: Machine Launcher - Saturn will fire a number of small missiles at you machine-gun style from the upper turrets. These will explode on contact. <20 damage per missile>
Attack 3: Laser Sidearms – Laser cannons on the upper side of the tank will open fire on you, causing small explosions where they hit. If you get hit, you’ll be knocked back. <40 damage>
Attack 4: Galactic’s Sword – From the lower cannons, large rail cannons known as the Galactic’s Sword as Saturn calls it will open fire on you, and they cause serious damage. <60 damage>
<<<<<Second Attack>>>>>
Attack 1: Laser Stream - The cube will fire lasers from each of the sides that move back and forth while the cube rotates, making dodging the lasers difficult. <30 damage>
Attack 2: Machine Launcher - Saturn will fire a number of small missiles at you machine-gun style from the upper turrets. These will explode on contact. <20 damage per missile>
Attack 3: Galactic’s Sword – From the lower cannons, large rail cannons known as the Galactic’s Sword as Saturn calls it will open fire on you, and they cause serious damage. <60 damage>
Attack 4: Power Destroyer – Saturn will fire a big missile that flies upward, then comes down, creating what could be the biggest explosion of any attack in the game. <80 damage>
//Galactic Leader Cyrus//
Pilots: Time-Space Phoenix
Found: Galactic Base
Health: 750
Info: For the final and greatest battle you’ll face in this expansion, you’ll be fighting time itself, as Cyrus will be able to use the Time-Space Phoenix to go to different time periods! Because of this, you’ll have to constantly use Timerunners to keep up with him and take him down. To make matters even worse, this craft comes with a large arsenal of attacks that will make it a really difficult fight. In fact, when Cyrus is almost finished, he’ll decide to take you down with him and actually destroy the arena in the process, giving you a limited time to defeat him before you have no ground to stand on!
Extra Info: The Time-Space Phoenix has a wing-to-wing length of 18.0 meters, a height of 13.5 meters, a width of 6.0 meters, and weighs 15.0 tons. Both Timerunner and Spacerider technology is built right into it, allowing it to jump time.
Attack 1: Energy Sphere – The Time-Space Phoenix will launch several large energy spheres all over the arena, each one causing an explosion upon impacting the ground. <40 damage>
Attack 2: Target Blast – Eight targets will appear on the ground and a second after they do, powerful blasts will hit each of the targets. The targets will reappear and repeat. <40 damage>
Attack 3: Power Slicer – Cyrus will have the Time-Space Phoenix’s wing send a large vertical energy wave towards you that if it connects, will knock you back. <40 damage>
Attack 4: Space Cannon - Cyrus will charge up, then fire a huge blast of energy at you, that creates a large explosion upon impact. If you’re hit, you may become paralyzed. <50 damage, may also paralyze>
Attack 5: Darkness Bind – One of the Phoenix’s wings will fire a blast of dark energy at you that if it hits, will trap you. Now only will it damage each second, you need to break free. <40 damage per second>
Attack 6: Laser Impact – The Time-Space Phoenix will fire a Power Laser-sized laser into the air that will come down at you, doing huge damage if it connects. <60 damage>
Attack 7: Final Trigger – Cyrus will charge up a powerful cluster of electricity that he will then throw at you. The cluster sends out large shockwaves everywhere. <80 damage cluster shot, 20 damage shockwave>
Attack 8: Ultimate End – Cyrus will fire large lasers that will destroy the arena and never stop until the whole area is gone. <50 damage>
//Go-Rock Head Gordor//
Pilots: Go-Rock Cerberus
Found: Go-Rock Cave
Health: 320
Info: When you finally reach Gordor, you’ll find out that your battle with him will be much like the Egg Cerberus battle from Sonic ’06. The Go-Rock Cerberus will run around the arena and discharge such things as flames and shockwaves at you. It also jumps around and can execute a charged electrical tackle at you. If you’re not careful here, Gordor is going to literally rock you.
Extra Info: The Go-Rock Cerberus is 13.5 meters long, 9.0 meters tall, 6.0 meters wide, and weighs 16.0 tons. Unlike the actual Cerberus, the Go-Rock Cerberus does not have three heads.
Attack 1: Flame Breath – The Go-Rock Cerberus will fire a huge stream of flames in your direction that in addition to damage, also leave burn trails can burn you. <40 damage, may also burn>
Attack 2: Shockwave Pulse – Gordor will have the Cerberus launch a stream of shockwaves from its mouth towards you, which knock you back if you get hit. <40 damage>
Attack 3: Jump Crush – Gordor will jump around the area, trying to crush you. He attempts this several times and getting hit will stun you for several seconds. <50 damage>
Attack 4: Thunder Rush – Electricity surrounds the Go-Rock Cerberus and it will lock onto you before charging at you at full force with a field of electricity around it. <20 damage field, 60 damage slam>
//Dr. Wily//
Found: Wily Tower
Info: It’s good old Dr. Wily, and he brings out his fabled Skull Machine for battle. It happens to be quite formidable with all of the attacks it uses and can be hard to take down. If that’s not enough, Wily also has his annoying Skull Pod routine to bring you with all the teleporting and energy orbs. Can you take on the machine?
/Phase 1/
Pilots: Skull Machine
Health: 240
Extra Info: This version of the Skull Machine is 9.0 meters long, 4.5 meters tall, 3.0 meters tall, and weighs 10.5 tons.
Attack 1: Energy Ball – Dr. Wily will fire constant energy flares at you that can also travel up and down, making the difficult to dodge and also explode on contact. <30 damage per flare>
Attack 2: Wheel Blades – Wily will launch the spiked wheels on both sides of the Skull Machine at you. The wheels will either move forward or bounce your way. <50 damage>
Attack 3: Laser Eyes – Two large, wide lasers will be fired from the Skull Machine’s eyes as it moves left and right. The lasers also move back and forth, making them hard to dodge. <40 damage>
Attack 4: Mega Cannon – The Skull Machine’s mouth will open up, revealing an energy cannon, which will then charge up before firing a huge energy beam at you. <60 damage>
/Phase 2/
Pilots: Skull Pod
Health: 240
Extra Info: The Skull Pod has a diameter of 2.1 meters and weighs 800 kilograms. Only Dr. Wily can fit into it.
Attack 1: Energy Orb – Dr. Wily will launch four energy orbs at you that come in four colors, red, yellow, green, and blue, each with a different effect. <30 damage, also burns (red), paralyzes (yellow), disorients (green), freezes (blue)
Attack 2: Lightning Beam – Dr. Wily will charge up lightning into the sides of the saucer, then fire a large beam of lightning at the ground, sending electric waves across it. <40 damage>
Attack 3: Blade Ring – Dr. Wily launches a large bladed ring at you that expands and contracts as it moves forward, making dodging it very difficult. <40 damage>
Attack 4: Paneled Bomb – Dr. Wily fires anywhere from 4 to 8 lantern-like bombs that float for a split-second, then come flying towards you, exploding on contact. <30 damage per bomb>
//Sigma//
Found: Crashed Colony Eurasia
Info: Sigma keeps coming back again and again, taking on some powerful forms. Here, he utilizes the forms he used in Mega Man X7 and carries some powerful attacks to use against you. Perhaps the most dangerous deal with his first form is the fact he can prevent you from attacking at all. His second form happens to be quite massive and carries some more powerful attacks, making it quite a formidable foe, but Sigma is always formidable, isn’t he?
/Phase 1/
Health: 450
Attack 1: Hyper Gun - Sigma will bring out a large energy cannon and fire several blasts in your direction. These blasts cause explosions if they hit the ground or you. <30 damage>
Attack 2: Mega Laser – Sigma will produce another large cannon that will fire a huge laser at you. The attack is hard to dodge, so get out of the way beforehand. <50 damage>
Attack 3: Blast Flame – Sigma will charge up, then fire a HUGE blast of fire from his mouth. The fire acts like a beam and moved left and right in hopes of hitting you. <60 damage>
Attack 4: Viral Cannon - Sigma will produce a cannon that fires what looks like a wireframe ball. If you get hit, the attack will also cut you off from ALL moves. <40 damage>
/Phase 2/
Health: 450
Attack 1: Energy Mine – Sigma will create and then send forth several green energy mines. You can destroy these with a ranged attack, but if you don't have one, they're easy to avoid. <40 damage per mine>
Attack 2: Flame Frenzy – Sigma spins around and then fires out four large homing fireballs. These are also easily avoided by simply running around on the arena. <40 damage per fireball>
Attack 3: Laser Sweep – Sigma will get up close and then sweep the area in front of him with a large laser. Just jump or dash to get out of the way of this attack. <60 damage>
Attack 1: Power Impact – Sigma will go to a distance and rush up and punch you. This move is tough to avoid and will take away almost 1/5 of your life bar if you don't. <80 damage>
//Galactic Commander Mars//
Pilots: Galactic Ship
Found: Crazy Gadget, Galactic Base
Health: 480 (Crazy Gadget), 520 (Galactic Base)
Info: Your first Galactic Commander, Mars, attacks is a plane-like vehicle she likes to call the Galactic Ship. In addition to typical attacks that you would see on such a boss, it can detach its engines and even its wings to use as weapons, and when used as such, they can be quite powerful, so watch out.
Extra Info: The Galactic Ship is 12.0 meters long, 6.0 meters wide, 4.5 meters tall, and weighs 14.0 tons. It resembles a large plane more than it resembles a ship.
<<<<<Crazy Gadget>>>>>
Attack 1: Homing Bomb - Mars will fire a few octagonal bombs from the ship’s cannons that home in on you. If they impact you or the ground, a shockwave will run across the ground. <30 damage per bomb>
Attack 2: Gun Turrets - Mars will use the ship’s numerous gun turrets to try and shoot you up. The guns tend to follow you, making surviving them difficult. <10 damage per bullet>
Attack 3: Countdown Laser - Mars will charge up the ship’s laser cannon, which takes 10 seconds to fire, but sends out a large number of lasers once it does so. <60 damage>
Attack 4: Engine Bomber – Mars will fire one of the ship’s engines at you. Upon impact, the engine explodes and creates a huge explosion that does a huge amount of damage. <80 damage>
<<<<<Galactic Base>>>>>
Attack 1: Platform Cannon - The mech will fire out a platform with a propeller and four cannons underneath it. The cannons will fire streams of gunfire while spinning around. <10 damage per bullet>
Attack 2: Homing Bomb - Mars will fire a few octagonal bombs from the ship’s cannons that home in on you. If they impact you or the ground, a shockwave will run across the ground. <30 damage per bomb>
Attack 3: Countdown Laser - Mars will charge up the ship’s laser cannon, which takes 10 seconds to fire, but sends out a large number of lasers once it does so. <60 damage>
Attack 4: Jet Missile – Mars will discharge one of the ship’s wings at you, which follows you like a missile and will fire small missiles from the jet engine as it chases you. <30 damage per missile>
//Galactic Commander Jupiter//
Pilots: Galactic Jet
Found: Return To Space Gadget, Galactic Base
Health: 500 (Return To Space Gadget), 540 (Galactic Base)
Info: Next up on the list, Jupiter uses a much faster craft called the Galactic Jet, which while it can’t detach parts of it, it carries a large number of attacks that can do a lot of damage. It will even rely on the use of its jet engines in order to finish you off! Jupiter even carries missiles that can blast you clear off the arena!
Extra Info: The Galactic Jet is 12.0 meters long, 4.5 meters wide and tall, and weighs 11.0 tons. It can achieve speeds much higher than the Galactic Ship used by Mars.
<<<<<Return To Space Gadget>>>>>
Attack 1: Heavy Turrets – Jupiter will activate massive gun turrets on the wings of the jet, then fire them at you. The big rapid-fire bullets create explosions where they land. <15 damage per bullet>
Attack 2: Laser Cannons - The gun turrets will flip over to laser cannons and fire several large laser blasts at once towards you that are also very long. <40 damage>
Attack 3: Air Missile – Jupiter will fire a large missile at you that travels fast. You’ll need to destroy it before it reaches you or else be knocked off the path. <60 damage>
Attack 4: Boost Surge – Jupiter will turn the jet away from you and discharge a large surge of power energy from the jet that constantly flows along the path. <40 damage per second>
<<<<<Galactic Base>>>>>
Attack 1: Heavy Turrets – Jupiter will activate massive gun turrets on the wings of the jet, then fire them at you. The big rapid-fire bullets create explosion where they land. <15 damage per bullet>
Attack 2: Air Missile – Jupiter will fire a large missile at you that travels fast. You’ll need to destroy it before it reaches you or else be knocked off the path. <40 damage>
Attack 3: Paralysis Blast – Jupiter will fire several electric blasts from the jets smaller cannons that if hit by, not only do they damage, but they always paralyze you. <40 damage, also paralyzes>
Attack 4: Power Driver – Jupiter will launch a large drill-like object from the jet’s main cannon, if hit by this attack, you will suffer lots of damage. <80 damage>
//Galactic Commander Saturn//
Pilots: Galactic Tank
Found: Galactic Base (both battles)
Health: 520 (first attack), 560 (second attack)
Info: Now this will be an interesting fight, as the Galactic Tank that Saturn uses is impervious to all attacks. Instead, it relies on a cube that Saturn moves around the area that you need to use your attacks on. The tank comes with a number of cannons and the cube defends itself as well. Forget trying to take down the tank directly, as you have to take on the cube powering it.
Extra Info: The Galactic Tank is 13.5 meters long, 7.5 meters wide, 6.0 meters tall, and weighs 16.5 tons. The control cube for it is linked in a way that if it’s destroyed, the tank is destroyed as well.
<<<<<First Attack>>>>>
Attack 1: Electric Stream - The cube will discharge short electrical steams from each of the sides that in addition to damage can also cause paralysis to you if hit. <20 damage, may also paralyze>
Attack 2: Machine Launcher - Saturn will fire a number of small missiles at you machine-gun style from the upper turrets. These will explode on contact. <20 damage per missile>
Attack 3: Laser Sidearms – Laser cannons on the upper side of the tank will open fire on you, causing small explosions where they hit. If you get hit, you’ll be knocked back. <40 damage>
Attack 4: Galactic’s Sword – From the lower cannons, large rail cannons known as the Galactic’s Sword as Saturn calls it will open fire on you, and they cause serious damage. <60 damage>
<<<<<Second Attack>>>>>
Attack 1: Laser Stream - The cube will fire lasers from each of the sides that move back and forth while the cube rotates, making dodging the lasers difficult. <30 damage>
Attack 2: Machine Launcher - Saturn will fire a number of small missiles at you machine-gun style from the upper turrets. These will explode on contact. <20 damage per missile>
Attack 3: Galactic’s Sword – From the lower cannons, large rail cannons known as the Galactic’s Sword as Saturn calls it will open fire on you, and they cause serious damage. <60 damage>
Attack 4: Power Destroyer – Saturn will fire a big missile that flies upward, then comes down, creating what could be the biggest explosion of any attack in the game. <80 damage>
//Galactic Leader Cyrus//
Pilots: Time-Space Phoenix
Found: Galactic Base
Health: 750
Info: For the final and greatest battle you’ll face in this expansion, you’ll be fighting time itself, as Cyrus will be able to use the Time-Space Phoenix to go to different time periods! Because of this, you’ll have to constantly use Timerunners to keep up with him and take him down. To make matters even worse, this craft comes with a large arsenal of attacks that will make it a really difficult fight. In fact, when Cyrus is almost finished, he’ll decide to take you down with him and actually destroy the arena in the process, giving you a limited time to defeat him before you have no ground to stand on!
Extra Info: The Time-Space Phoenix has a wing-to-wing length of 18.0 meters, a height of 13.5 meters, a width of 6.0 meters, and weighs 15.0 tons. Both Timerunner and Spacerider technology is built right into it, allowing it to jump time.
Attack 1: Energy Sphere – The Time-Space Phoenix will launch several large energy spheres all over the arena, each one causing an explosion upon impacting the ground. <40 damage>
Attack 2: Target Blast – Eight targets will appear on the ground and a second after they do, powerful blasts will hit each of the targets. The targets will reappear and repeat. <40 damage>
Attack 3: Power Slicer – Cyrus will have the Time-Space Phoenix’s wing send a large vertical energy wave towards you that if it connects, will knock you back. <40 damage>
Attack 4: Space Cannon - Cyrus will charge up, then fire a huge blast of energy at you, that creates a large explosion upon impact. If you’re hit, you may become paralyzed. <50 damage, may also paralyze>
Attack 5: Darkness Bind – One of the Phoenix’s wings will fire a blast of dark energy at you that if it hits, will trap you. Now only will it damage each second, you need to break free. <40 damage per second>
Attack 6: Laser Impact – The Time-Space Phoenix will fire a Power Laser-sized laser into the air that will come down at you, doing huge damage if it connects. <60 damage>
Attack 7: Final Trigger – Cyrus will charge up a powerful cluster of electricity that he will then throw at you. The cluster sends out large shockwaves everywhere. <80 damage cluster shot, 20 damage shockwave>
Attack 8: Ultimate End – Cyrus will fire large lasers that will destroy the arena and never stop until the whole area is gone. <50 damage>